A Large Sky Simulation of the Gravitational Lensing of the Cosmic Microwave Background
arXiv:0711.3793 · doi:10.1086/589638
Abstract
Large scale structure deflects cosmic microwave background (CMB) photons. Since large angular scales in the large scale structure contribute significantly to the gravitational lensing effect, a realistic simulation of CMB lensing requires a sufficiently large sky area. We describe simulations that include these effects, and present both effective and multiple plane ray-tracing versions of the algorithm, which employs spherical harmonic space and does not use the flat sky approximation. We simulate lensed CMB maps with an angular resolution of ~0.9 arcmin. The angular power spectrum of the simulated sky agrees well with analytical predictions. Maps generated in this manner are a useful tool for the analysis and interpretation of upcoming CMB experiments such as PLANCK and ACT.
14 pages, 12 figures, replaced with version accepted for publication by the APJ
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- ICE-COLA: fast simulations for weak lensing observables
- DEMNUni: The imprint of massive neutrinos on the cross-correlation between cosmic voids and CMB lensing
- Multiple Lensing of the Cosmic Microwave Background anisotropies
- Comparison of delensing methodologies and assessment of the delensing capabilities of future experiments
- Fast CMB lensing using statistical interpolation on the sphere
- Biases to primordial non-Gaussianity measurements from CMB secondary anisotropies
- Accurate relativistic observables from post-processing light cone catalogues
- The spherical Fast Multipole Method (sFMM) for Gravitational Lensing Simulation
- Cluster optical depth and pairwise velocity estimation using machine learning