A parallel gravitational N-body kernel
arXiv:0711.0643 · doi:10.1016/j.newast.2007.11.002
Abstract
We describe source code level parallelization for the {\tt kira} direct gravitational -body integrator, the workhorse of the {\tt starlab} production environment for simulating dense stellar systems. The parallelization strategy, called ``j-parallelization'', involves the partition of the computational domain by distributing all particles in the system among the available processors. Partial forces on the particles to be advanced are calculated in parallel by their parent processors, and are then summed in a final global operation. Once total forces are obtained, the computing elements proceed to the computation of their particle trajectories. We report the results of timing measurements on four different parallel computers, and compare them with theoretical predictions. The computers employ either a high-speed interconnect, a NUMA architecture to minimize the communication overhead or are distributed in a grid. The code scales well in the domain tested, which ranges from 1024 - 65536 stars on 1 - 128 processors, providing satisfactory speedup. Running the production environment on a grid becomes inefficient for more than 60 processors distributed across three sites.
21 pages, New Astronomy (in press)
References in corpus (6)
- Star cluster ecology IVa: Dissection of an open star cluster---photometry
- High Performance Direct Gravitational N-body Simulations on Graphics Processing Units -- II: An implementation in CUDA
- Performance Analysis of Direct N-Body Algorithms on Special-Purpose Supercomputers
- A comprehensive Nbody study of mass segregation in star clusters: Energy equipartition and escape
- Performance Tuning of N-Body Codes on Modern Microprocessors: I. Direct Integration with a Hermite Scheme on x86_64 Architecture
- Performance analysis of direct N-body algorithms for astrophysical simulations on distributed systems
Cited by in corpus (9)
- Phantom-GRAPE: numerical software library to accelerate collisionless -body simulation with SIMD instruction set on x86 architecture
- Kinetic Monte Carlo modelling of dipole blockade in Rydberg excitation experiment
- Chaos in self-gravitating many-body systems: Lyapunov time dependence of and the influence of general relativity
- A Keplerian-based Hamiltonian Splitting for Gravitational -body Simulations
- Finite element modelling of perturbed stellar systems
- A pilgrimage to gravity on GPUs
- How well do STARLAB and NBODY compare? II: Hardware and accuracy
- Survey of Multiscale and Multiphysics Applications and Communities
- On the Reliability of N-body Simulations