output
20092026
most citedAssemblathon 2: evaluating de novo methods of genome assembly in three vertebrate species

742 citations

Showing 2025Show all

23 papers · 1 filter

cs.CR2025

RunPBA -- Runtime attestation for microcontrollers with PACBTI

André Cirne, Patrícia R. Sousa, João S. Resende +1

The widespread adoption of embedded systems has led to their deployment in critical real-world applications, making them attractive targets for malicious actors. These devices face…

cs.CV2025★ 1 cited

Leveraging Adversarial Learning for Pathological Fidelity in Virtual Staining

José Teixeira, Pascal Klöckner, Diana Montezuma +5

In addition to evaluating tumor morphology using H&E staining, immunohistochemistry is used to assess the presence of specific proteins within the tissue. However, this is a costly…

cs.RO2025

SimTac: A Physics-Based Simulator for Vision-Based Tactile Sensing with Biomorphic Structures

Xuyang Zhang, Jiaqi Jiang, Zhuo Chen +5

Tactile sensing in biological organisms is deeply intertwined with morphological form, such as human fingers, cat paws, and elephant trunks, which enables rich and adaptive interac…

cs.LO2025

An Adequacy Theorem Between Mixed Powerdomains and Probabilistic Concurrency

Renato Neves

We present an adequacy theorem for a concurrent extension of probabilistic GCL. The underlying denotational semantics is based on the so-called mixed powerdomains, which combine no…

cs.SE2025★ 2 cited

Streamlining Acceptance Test Generation for Mobile Applications Through Large Language Models: An Industrial Case Study

Pedro Luís Fonseca, Bruno Lima, João Pascoal Faria

Mobile acceptance testing remains a bottleneck in modern software development, particularly for cross-platform mobile development using frameworks like Flutter. While developers in…

cs.CL2025

The Temporal Game: A New Perspective on Temporal Relation Extraction

Hugo Sousa, Ricardo Campos, Alípio Jorge

In this paper we demo the Temporal Game, a novel approach to temporal relation extraction that casts the task as an interactive game. Instead of directly annotating interval-level…