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Showing 2020 · cs.LGShow all
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cs.LG2020★ 4 cited
Game Level Clustering and Generation using Gaussian Mixture VAEs
Zhihan Yang, Anurag Sarkar, Seth Cooper
Variational autoencoders (VAEs) have been shown to be able to generate game levels but require manual exploration of the learned latent space to generate outputs with desired attri…
cs.LG2020★ 22 cited
Controllable Level Blending between Games using Variational Autoencoders
Anurag Sarkar, Zhihan Yang, Seth Cooper
Previous work explored blending levels from existing games to create levels for a new game that mixes properties of the original games. In this paper, we use Variational Autoencode…