6 citations
- UCLA HealthUS2 papers
- Austrian Institute of TechnologyAT1 paper
- Duke Kunshan UniversityCN1 paper
- ETH ZurichCH1 paper
- Mohamed bin Zayed University of Artificial IntelligenceAE1 paper
- OFM Research (United States)US1 paper
- Rochester Institute of TechnologyUS1 paper
- Singapore Institute of TechnologySG1 paper
- TU WienAT1 paper
- University College LondonGB1 paper
- University of California, BerkeleyUS1 paper
- University of California San DiegoUS1 paper
4 papers · 1 filter
Physics-Based Simulation of Contact-Induced Facial Wrinkling
Juan Sebastian Montes Maestre, Ladislav Kavan, Edmond Boyer +3
Facial skin dynamics are inherently challenging to simulate due to a combination of geometric, material, and anatomical complexities. Human skin is a nonlinear layered material wit…
High-Performance Real-Time Implicit Strand-Based Hair Rendering via Software Rasterization
Lukas Lipp, Adrian Jarabo, Michael Wimmer +1
In this work we propose an efficient deferred software rasterization pipeline for real-time rendering of strand-based hair using hair meshes. Hair plays a crucial role in creating…
Unified Gaussian Primitives for Scene Representation and Rendering
Yang Zhou, Songyin Wu, Lingqi Yan
Searching for a unified scene representation remains a research challenge in computer graphics. Traditional mesh-based representations are unsuitable for dense, fuzzy elements and…
Perceptual Requirements for Low-Latency Head-Mounted Displays
Eric Penner, Josephine D'Angelo, Clinton Smith +3
End-to-end (e2e) latency in head-mounted displays (HMD) is the time delay between a physical change in the world (e.g., a user's head movement) and the moment the display updates t…