322 citations
- Centre National de la Recherche ScientifiqueFR12 papers
- Shandong UniversityCN7 papers
- Laboratoire de Mathématiques Blaise PascalFR6 papers
- Laboratoire des Sciences et Techniques de l’Information de la Communication et de la ConnaissanceFR6 papers
- Laboratoire de Mathématiques de Bretagne AtlantiqueFR4 papers
- Local Initiatives Support CorporationUS3 papers
- Institut national de recherche en sciences et technologies du numériqueFR2 papers
- Lebanese UniversityLB2 papers
- Université Européenne de BretagneFR2 papers
- University of YorkGB2 papers
- Aalborg UniversityDK1 paper
- Alexandru Ioan Cuza UniversityRO1 paper
4 papers · 1 filter
Real-time retrieval for case-based reasoning in interactive multiagent-based simulations
Pierre De Loor, Romain Bénard, Chevaillier Pierre
The aim of this paper is to present the principles and results about case-based reasoning adapted to real- time interactive simulations, more precisely concerning retrieval mechani…
From decision to action : intentionality, a guide for the specification of intelligent agents' behaviour
Pierre De Loor, Favier Pierre-Alexandre
This article introduces a reflexion about behavioural specification for interactive and participative agent-based simulation in virtual reality. Within this context, it is neces sa…
Learning a Representation of a Believable Virtual Character's Environment with an Imitation Algorithm
Fabien Tencé, Cédric Buche, Pierre De Loor +1
In video games, virtual characters' decision systems often use a simplified representation of the world. To increase both their autonomy and believability we want those characters…
The Challenge of Believability in Video Games: Definitions, Agents Models and Imitation Learning
Fabien Tencé, Cédric Buche, Pierre De Loor +1
In this paper, we address the problem of creating believable agents (virtual characters) in video games. We consider only one meaning of believability, ``giving the feeling of bein…