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20112026
most citedGeometric deep learning: going beyond Euclidean data

3.7k citations

Showing 2020Show all

56 papers · 1 filter

cs.CV2020★ 77 cited

Lip-reading with Densely Connected Temporal Convolutional Networks

Pingchuan Ma, Yujiang Wang, Jie Shen +2

In this work, we present the Densely Connected Temporal Convolutional Network (DC-TCN) for lip-reading of isolated words. Although Temporal Convolutional Networks (TCN) have recent…

cs.CV2020★ 4 cited

Canonical 3D Deformer Maps: Unifying parametric and non-parametric methods for dense weakly-supervised category reconstruction

David Novotny, Roman Shapovalov, Andrea Vedaldi

We propose the Canonical 3D Deformer Map, a new representation of the 3D shape of common object categories that can be learned from a collection of 2D images of independent objects…

cs.LG2020★ 7 cited

Joint Policy Search for Multi-agent Collaboration with Imperfect Information

Yuandong Tian, Qucheng Gong, Tina Jiang

To learn good joint policies for multi-agent collaboration with imperfect information remains a fundamental challenge. While for two-player zero-sum games, coordinate-ascent approa…

cs.PL2020★ 8 cited

Build Scripts with Perfect Dependencies

Sarah Spall, Neil Mitchell, Sam Tobin-Hochstadt

Build scripts for most build systems describe the actions to run, and the dependencies between those actions---but often build scripts get those dependencies wrong. Most build scri…

cs.GT2020★ 62 cited

Combining Deep Reinforcement Learning and Search for Imperfect-Information Games

Noam Brown, Anton Bakhtin, Adam Lerer +1

The combination of deep reinforcement learning and search at both training and test time is a powerful paradigm that has led to a number of successes in single-agent settings and p…

cs.CV2020★ 13 cited

Neural Sparse Voxel Fields

Lingjie Liu, Jiatao Gu, Kyaw Zaw Lin +2

Photo-realistic free-viewpoint rendering of real-world scenes using classical computer graphics techniques is challenging, because it requires the difficult step of capturing detai…