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20172025
most citedBlockchain for Decentralization of Internet: Prospects, Trends, and Challenges

239 citations

Showing 2018Show all

5 papers · 1 filter

cs.HC2018★ 29 cited

ReHabgame A non-immersive virtual reality rehabilitation system with applications in neuroscience

Shabnam Sadeghi Esfahlani, Tommy Thompson, Ali D. Parsa +2

This paper proposes the use of a non-immersive virtual reality rehabilitation system ReHabgame developed using Microsoft Kinect and the Thalmic Labs Myo gesture control armband. Th…

cs.HC2018★ 27 cited

An adaptive self-organizing fuzzy logic controller in a serious game for motor impairment rehabilitation

Shabnam Sadeghi Esfahlani, Silvia Cirstea, Alireza Sanaei +1

Rehabilitation robotics combined with video game technology provides a means of assisting in the rehabilitation of patients with neuromuscular disorders by performing various facil…

cs.HC2018★ 5 cited

Development of Rehabilitation System (ReHabgame) through Monte-Carlo Tree Search Algorithm

Shabnam Sadeghi Esfahlani, George Wilson

Computational Intelligence (CI) in computer games plays an important role that could simulate various aspects of real-life problems. CI in real-time decision-making games can provi…

cs.AI2018★ 1 cited

Intelligent Physiotherapy Through Procedural Content Generation

Shabnam Sadeghi Esfahlani, Tommy Thompson

This paper describes an avenue for artificial and computational intelligence techniques applied within games research to be deployed for purposes of physical therapy. We provide an…

cs.CR2018★ 174 cited

A Brain-Inspired Trust Management Model to Assure Security in a Cloud based IoT Framework for Neuroscience Applications

Mufti Mahmud, M. Shamim Kaiser, M. Mostafizur Rahman +4

Rapid popularity of Internet of Things (IoT) and cloud computing permits neuroscientists to collect multilevel and multichannel brain data to better understand brain functions, dia…