2 papers
cs.HC2018
ReHabgame A non-immersive virtual reality rehabilitation system with applications in neuroscience
Shabnam Sadeghi Esfahlani, Tommy Thompson, Ali D. Parsa +2
This paper proposes the use of a non-immersive virtual reality rehabilitation system ReHabgame developed using Microsoft Kinect and the Thalmic Labs Myo gesture control armband. Th…
cs.HC2018
An adaptive self-organizing fuzzy logic controller in a serious game for motor impairment rehabilitation
Shabnam Sadeghi Esfahlani, Silvia Cirstea, Alireza Sanaei +1
Rehabilitation robotics combined with video game technology provides a means of assisting in the rehabilitation of patients with neuromuscular disorders by performing various facil…