Publications (18)
Automated Conversion of Music Videos into Lyric Videos
Jiaju Ma, Anyi Rao, Li-Yi Wei +3
Musicians and fans often produce lyric videos, a form of music videos that showcase the song's lyrics, for their favorite songs. However, making such videos can be challenging and…
Simple Methods to Represent Shapes with Sample Spheres
Li-Yi Wei, Arjun V Anand, Shally Kumar +1
Representing complex shapes with simple primitives in high accuracy is important for a variety of applications in computer graphics and geometry processing. Existing solutions may…
DrawTalking: Building Interactive Worlds by Sketching and Speaking
Karl Toby Rosenberg, Rubaiat Habib Kazi, Li-Yi Wei +2
We introduce DrawTalking, an approach to building and controlling interactive worlds by sketching and speaking while telling stories. It emphasizes user control and flexibility, an…
Learning to Reconstruct 3D Manhattan Wireframes from a Single Image
Yichao Zhou, Haozhi Qi, Yuexiang Zhai +4
In this paper, we propose a method to obtain a compact and accurate 3D wireframe representation from a single image by effectively exploiting global structural regularities. Our me…
Spoke-Darts for High-Dimensional Blue-Noise Sampling
Scott A. Mitchell, Mohamed S. Ebeida, Muhammad A. Awad +6
Blue noise sampling has proved useful for many graphics applications, but remains underexplored in high-dimensional spaces due to the difficulty of generating distributions and pro…
Compositional Neural Textures
Peihan Tu, Li-Yi Wei, Matthias Zwicker
Texture plays a vital role in enhancing visual richness in both real photographs and computer-generated imagery. However, the process of editing textures often involves laborious a…
RealitySketch: Embedding Responsive Graphics and Visualizations in AR through Dynamic Sketching
Ryo Suzuki, Rubaiat Habib Kazi, Li-Yi Wei +3
We present RealitySketch, an augmented reality interface for sketching interactive graphics and visualizations. In recent years, an increasing number of AR sketching tools enable u…
Eccentricity Effects on Blur and Depth Perception
Qi Sun, Fu-Chung Huang, Li-Yi Wei +3
Foveation and focus cue are the two most discussed topics on vision in designing near-eye displays. Foveation reduces rendering load by omitting spatial details in the content that…
Instant Reality: Gaze-Contingent Perceptual Optimization for 3D Virtual Reality Streaming
Shaoyu Chen, Budmonde Duinkharjav, Xin Sun +5
Media streaming has been adopted for a variety of applications such as entertainment, visualization, and design. Unlike video/audio streaming where the content is usually consumed…
PoseCoach: A Customizable Analysis and Visualization System for Video-based Running Coaching
Jingyuan Liu, Nazmus Saquib, Zhutian Chen +4
Videos are an accessible form of media for analyzing sports postures and providing feedback to athletes. Existing sport-specific systems embed bespoke human pose attributes and thu…
Continuous Curve Textures
Peihan Tu, Li-Yi Wei, Koji Yatani +2
Repetitive patterns are ubiquitous in natural and human-made objects, and can be created with a variety of tools and methods. Manual authoring provides unmatched degree of freedom…
Printable Aggregate Elements
Jérémie Dumas, Jonà s MartÃnez, Sylvain Lefebvre +1
Aggregating base elements into rigid objects such as furniture or sculptures is a great way for designers to convey a specific look and feel. Unfortunately, there is no existing so…
Autocomplete 3D Sculpting
Mengqi Peng, Jun Xing, Li-Yi Wei
Digital sculpting is a popular means to create 3D models but remains a challenging task for many users. This can be alleviated by recent advances in data-driven and procedural mode…
Notational Animating: An Interactive Approach to Creating and Editing Animation Keyframes
Xinyu Shi, Li-Yi Wei, Nanxuan Zhao +2
We introduce the concept of notational animating, an interaction paradigm for animation authoring where users sketch high-level notations over static drawings to indicate intended…
LogoMotion: Visually-Grounded Code Synthesis for Creating and Editing Animation
Vivian Liu, Rubaiat Habib Kazi, Li-Yi Wei +4
Creating animation takes time, effort, and technical expertise. To help novices with animation, we present LogoMotion, an AI code generation approach that helps users create semant…
SemLayer: Semantic-aware Generative Segmentation and Layer Construction for Abstract Icons
Haiyang Xu, Ronghuan Wu, Li-Yi Wei +5
Graphic icons are a cornerstone of modern design workflows, yet they are often distributed as flattened single-path or compound-path graphics, where the original semantic layering…
Autocomplete Repetitive Stroking with Image Guidance
Yilan Chen, Kin Chung Kwan, Li-Yi Wei +1
Image-guided drawing can compensate for the lack of skills but often requires a significant number of repetitive strokes to create textures. Existing automatic stroke synthesis met…
Order-Independent Texture Synthesis
Li-Yi Wei, Marc Levoy
Search-based texture synthesis algorithms are sensitive to the order in which texture samples are generated; different synthesis orders yield different textures. Unfortunately, mos…