activity
20162024
most citedRobust Exponential Worst Cases for Divide-et-Impera Algorithms for Parity Games

9 citations · 26 across the 9 of their papers we have counts for

collaborators

10 papers

cs.FL2024★ 1 cited

DFAMiner: Mining minimal separating DFAs from labelled samples

Daniele Dell'Erba, Yong Li, Sven Schewe

We propose DFAMiner, a passive learning tool for learning minimal separating deterministic finite automata (DFA) from a set of labelled samples. Separating automata are an interest…

cs.DS2024

An Objective Improvement Approach to Solving Discounted Payoff Games

Daniele Dell'Erba, Arthur Dumas, Sven Schewe

While discounted payoff games and classic games that reduce to them, like parity and mean-payoff games, are symmetric, their solutions are not. We have taken a fresh view on the pr…

cs.DS2023★ 1 cited

Errata to: "Faster Deterministic Exponential Time Algorithm for Energy Games and Mean Payoff Games"

Peter Austin, Daniele Dell'Erba

An improved exponential time algorithm for Energy Games and Mean Payoff Games has been recently proposed in ICALP 19. The new algorithm prevents some of the repetitive operations p…

cs.DS2023★ 1 cited

An Objective Improvement Approach to Solving Discounted Payoff Games

Daniele Dell'Erba, Arthur Dumas, Sven Schewe

While discounted payoff games and classic games that reduce to them, like parity and mean-payoff games, are symmetric, their solutions are not. We have taken a fresh view on the co…

cs.DS2022★ 5 cited

Smaller Progress Measures and Separating Automata for Parity Games

Daniele Dell'Erba, Sven Schewe

Calude et al. have recently shown that parity games can be solved in quasi-polynomial time, a landmark result that has led to a number of approaches with quasi-polynomial complexit…

cs.DS2021

Priority Promotion with Parysian Flair

Massimo Benerecetti, Daniele Dell'Erba, Fabio Mogavero +2

We develop an algorithm that combines the advantages of priority promotion - one of the leading approaches to solving large parity games in practice - with the quasi-polynomial tim…

cs.LO2020★ 1 cited

From Quasi-Dominions to Progress Measures

Massimo Benerecetti, Daniele Dell'Erba, Marco Faella +1

We revisit the approaches to the solution of parity games based on progress measures and show how the notion of quasi dominions can be integrated with those approaches. The idea is…

cs.LO2019

Solving Mean-Payoff Games via Quasi Dominions

Massimo Benerecetti, Daniele Dell'Erba, Fabio Mogavero

We propose a novel algorithm for the solution of mean-payoff games that merges together two seemingly unrelated concepts introduced in the context of parity games, small progress m…

cs.LO2017★ 9 cited

Robust Exponential Worst Cases for Divide-et-Impera Algorithms for Parity Games

Massimo Benerecetti, Daniele Dell'Erba, Fabio Mogavero

The McNaughton-Zielonka divide et impera algorithm is the simplest and most flexible approach available in the literature for determining the winner in a parity game. Despite its t…

cs.GT2016★ 8 cited

A Delayed Promotion Policy for Parity Games

Massimo Benerecetti, Daniele Dell'Erba, Fabio Mogavero

Parity games are two-player infinite-duration games on graphs that play a crucial role in various fields of theoretical computer science. Finding efficient algorithms to solve thes…