13 citations · 26 across the 11 of their papers we have counts for
3 papers · 1 filter
Assessing Human Interaction in Virtual Reality With Continually Learning Prediction Agents Based on Reinforcement Learning Algorithms: A Pilot Study
Dylan J. A. Brenneis, Adam S. Parker, Michael Bradley Johanson +7
Artificial intelligence systems increasingly involve continual learning to enable flexibility in general situations that are not encountered during system training. Human interacti…
Student of Games: A unified learning algorithm for both perfect and imperfect information games
Martin Schmid, Matej Moravcik, Neil Burch +10
Games have a long history as benchmarks for progress in artificial intelligence. Approaches using search and learning produced strong performance across many perfect information ga…
Solving Common-Payoff Games with Approximate Policy Iteration
Samuel Sokota, Edward Lockhart, Finbarr Timbers +6
For artificially intelligent learning systems to have widespread applicability in real-world settings, it is important that they be able to operate decentrally. Unfortunately, dece…