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cs.CV2026

IGGT4D: Streaming 4D Instance-Grounded Geometry Transformer

Zhengyu Zou, Hao Li, Kuixuan Jiao +7

Real-world spatial intelligence requires agents to understand scenes from continuous video streams, where objects move, persist, disappear, and reappear over time. While recent spa…

cs.CV2026

S-Agent: Spatial Tool-Use Elicits Reasoning for Spatial Intelligence

Yalun Dai, Hao Li, Shulin Tian +10

Real-world spatial intelligence requires reasoning over a continuous and evolving 3D world, yet existing VLMs and tool-augmented agents largely remain tied to static, stateless inf…

cs.CV2026

PerceptionComp: A Video Benchmark for Complex Perception-Centric Reasoning

Shaoxuan Li, Zhixuan Zhao, Hanze Deng +9

We introduce PerceptionComp, a manually annotated benchmark for complex, long-horizon, perception-centric video reasoning. PerceptionComp is designed so that no single moment is su…

cs.CV2026

Holi-Spatial: Evolving Video Streams into Holistic 3D Spatial Intelligence

Yuanyuan Gao, Hao Li, Yifei Liu +14

The pursuit of spatial intelligence fundamentally relies on access to large-scale, fine-grained 3D data. However, existing approaches predominantly construct spatial understanding…

cs.CV2025

OmniVGGT: Omni-Modality Driven Visual Geometry Grounded Transformer

Haosong Peng, Hao Li, Yalun Dai +8

General 3D foundation models have started to lead the trend of unifying diverse vision tasks, yet most assume RGB-only inputs and ignore readily available geometric cues (e.g., cam…

cs.CV2025

IGGT: Instance-Grounded Geometry Transformer for Semantic 3D Reconstruction

Hao Li, Zhengyu Zou, Fangfu Liu +8

Humans naturally perceive the geometric structure and semantic content of a 3D world as intertwined dimensions, enabling coherent and accurate understanding of complex scenes. Howe…