activity
20172023
most citedVideo Highlights Detection and Summarization with Lag-Calibration based on Concept-Emotion Mapping of Crowd-sourced Time-Sync Comments

7 citations · 22 across the 12 of their papers we have counts for

collaborators

12 papers

cs.CL2023★ 1 cited

Graph-Aware Language Model Pre-Training on a Large Graph Corpus Can Help Multiple Graph Applications

Han Xie, Da Zheng, Jun Ma +9

Model pre-training on large text corpora has been demonstrated effective for various downstream applications in the NLP domain. In the graph mining domain, a similar analogy can be…

cs.LG2023★ 2 cited

Understanding and Constructing Latent Modality Structures in Multi-modal Representation Learning

Qian Jiang, Changyou Chen, Han Zhao +6

Contrastive loss has been increasingly used in learning representations from multiple modalities. In the limit, the nature of the contrastive loss encourages modalities to exactly…

cs.CV2022★ 2 cited

A Multi-level Alignment Training Scheme for Video-and-Language Grounding

Yubo Zhang, Feiyang Niu, Qing Ping +1

To solve video-and-language grounding tasks, the key is for the network to understand the connection between the two modalities. For a pair of video and language description, their…

cs.CV2022

Privacy Preserving Visual Question Answering

Cristian-Paul Bara, Qing Ping, Abhinav Mathur +3

We introduce a novel privacy-preserving methodology for performing Visual Question Answering on the edge. Our method constructs a symbolic representation of the visual scene, using…

cs.CV2022★ 5 cited

A Thousand Words Are Worth More Than a Picture: Natural Language-Centric Outside-Knowledge Visual Question Answering

Feng Gao, Qing Ping, Govind Thattai +3

Outside-knowledge visual question answering (OK-VQA) requires the agent to comprehend the image, make use of relevant knowledge from the entire web, and digest all the information…

cs.CV2021

Learning Better Visual Dialog Agents with Pretrained Visual-Linguistic Representation

Tao Tu, Qing Ping, Govind Thattai +2

GuessWhat?! is a two-player visual dialog guessing game where player A asks a sequence of yes/no questions (Questioner) and makes a final guess (Guesser) about a target object in a…