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Thomas Müller

12 papers hereh-index 157.8k citations21 works total

Matching runs newest-first, so older work may not be attached to this profile yet.

author position
  • first author5
  • middle author6

Across the 11 of 12 papers where every author was matched, so the position is known.

fields
  • cs.CV5
  • cs.GR3
  • cs.LG3
  • cond-mat.mes-hall1
same name
  • Thomas Müller — 13 papers, h 16
  • Thomas Müller — 11 papers, h 15
  • Thomas Müller — 9 papers
  • Thomas Müller — 6 papers, h 6
  • Thomas Müller — 4 papers
  • Thomas Müller — 4 papers, h 19

Either other researchers who publish under this name, or the same person where the external sources have not merged their records.

identity via Semantic Scholar / OpenAlex

activity
20122023
most citedInstant Neural Graphics Primitives with a Multiresolution Hash Encoding

4k citations · 4.2k across the 8 of their papers we have counts for

collaborators
Showing 2021Show all

4 papers · 1 filter

cs.GR2021

Path Guiding Using Spatio-Directional Mixture Models

Ana Dodik, Marios Papas, Cengiz Öztireli +1

We propose a learning-based method for light-path construction in path tracing algorithms, which iteratively optimizes and samples from what we refer to as spatio-directional Gauss…

cs.CV2021

Extracting Triangular 3D Models, Materials, and Lighting From Images

Jacob Munkberg, Jon Hasselgren, Tianchang Shen +5

We present an efficient method for joint optimization of topology, materials and lighting from multi-view image observations. Unlike recent multi-view reconstruction approaches, wh…

cs.GR2021

Dynamic Diffuse Global Illumination Resampling

Zander Majercik, Thomas Müller, Alexander Keller +2

Interactive global illumination remains a challenge in radiometrically- and geometrically-complex scenes. Specialized sampling strategies are effective for specular and near-specul…

cs.GR2021★ 132 cited

Real-time Neural Radiance Caching for Path Tracing

Thomas Müller, Fabrice Rousselle, Jan Novák +1

We present a real-time neural radiance caching method for path-traced global illumination. Our system is designed to handle fully dynamic scenes, and makes no assumptions about the…

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