86 citations · 270 across the 28 of their papers we have counts for
16 papers · 1 filter
NPBG++: Accelerating Neural Point-Based Graphics
Ruslan Rakhimov, Andrei-Timotei Ardelean, Victor Lempitsky +1
We present a new system (NPBG++) for the novel view synthesis (NVS) task that achieves high rendering realism with low scene fitting time. Our method efficiently leverages the mult…
Relightable 3D Head Portraits from a Smartphone Video
Artem Sevastopolsky, Savva Ignatiev, Gonzalo Ferrer +2
In this work, a system for creating a relightable 3D portrait of a human head is presented. Our neural pipeline operates on a sequence of frames captured by a smartphone camera wit…
Towards Part-Based Understanding of RGB-D Scans
Alexey Bokhovkin, Vladislav Ishimtsev, Emil Bogomolov +4
Recent advances in 3D semantic scene understanding have shown impressive progress in 3D instance segmentation, enabling object-level reasoning about 3D scenes; however, a finer-gra…
How Good MVSNets Are at Depth Fusion
Oleg Voynov, Aleksandr Safin, Savva Ignatyev +1
We study the effects of the additional input to deep multi-view stereo methods in the form of low-quality sensor depth. We modify two state-of-the-art deep multi-view stereo method…
Geometric Attention for Prediction of Differential Properties in 3D Point Clouds
Albert Matveev, Alexey Artemov, Denis Zorin +1
Estimation of differential geometric quantities in discrete 3D data representations is one of the crucial steps in the geometry processing pipeline. Specifically, estimating normal…
CAD-Deform: Deformable Fitting of CAD Models to 3D Scans
Vladislav Ishimtsev, Alexey Bokhovkin, Alexey Artemov +4
Shape retrieval and alignment are a promising avenue towards turning 3D scans into lightweight CAD representations that can be used for content creation such as mobile or AR/VR gam…