26 citations · 40 across the 11 of their papers we have counts for
4 papers · 1 filter
Real-world Video Deblurring: A Benchmark Dataset and An Efficient Recurrent Neural Network
Zhihang Zhong, Ye Gao, Yinqiang Zheng +2
Real-world video deblurring in real time still remains a challenging task due to the complexity of spatially and temporally varying blur itself and the requirement of low computati…
Multi-view 3D Reconstruction of a Texture-less Smooth Surface of Unknown Generic Reflectance
Ziang Cheng, Hongdong Li, Yuta Asano +2
Recovering the 3D geometry of a purely texture-less object with generally unknown surface reflectance (e.g. non-Lambertian) is regarded as a challenging task in multi-view reconstr…
One Ring to Rule Them All: a simple solution to multi-view 3D-Reconstruction of shapes with unknown BRDF via a small Recurrent ResNet
Ziang Cheng, Hongdong Li, Richard Hartley +2
This paper proposes a simple method which solves an open problem of multi-view 3D-Reconstruction for objects with unknown and generic surface materials, imaged by a freely moving c…
Towards Rolling Shutter Correction and Deblurring in Dynamic Scenes
Zhihang Zhong, Yinqiang Zheng, Imari Sato
Joint rolling shutter correction and deblurring (RSCD) techniques are critical for the prevalent CMOS cameras. However, current approaches are still based on conventional energy op…