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20172026
most citedA Brief Survey of Deep Reinforcement Learning

4.4k citations · 4.6k across the 10 of their papers we have counts for

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7 papers · 1 filter

cs.LG2022

All You Need Is Supervised Learning: From Imitation Learning to Meta-RL With Upside Down RL

Kai Arulkumaran, Dylan R. Ashley, Jürgen Schmidhuber +1

Upside down reinforcement learning (UDRL) flips the conventional use of the return in the objective function in RL upside down, by taking returns as input and predicting actions. U…

cs.LG2022

Learning Relative Return Policies With Upside-Down Reinforcement Learning

Dylan R. Ashley, Kai Arulkumaran, Jürgen Schmidhuber +1

Lately, there has been a resurgence of interest in using supervised learning to solve reinforcement learning problems. Recent work in this area has largely focused on learning comm…

cs.LG20213 cited

Diversity-based Trajectory and Goal Selection with Hindsight Experience Replay

Tianhong Dai, Hengyan Liu, Kai Arulkumaran +2

Hindsight experience replay (HER) is a goal relabelling technique typically used with off-policy deep reinforcement learning algorithms to solve goal-oriented tasks; it is well sui…

cs.LG20207 cited

Privileged Information Dropout in Reinforcement Learning

Pierre-Alexandre Kamienny, Kai Arulkumaran, Feryal Behbahani +2

Using privileged information during training can improve the sample efficiency and performance of machine learning systems. This paradigm has been applied to reinforcement learning…

cs.LG20192 cited

Sample-Efficient Reinforcement Learning with Maximum Entropy Mellowmax Episodic Control

Marta Sarrico, Kai Arulkumaran, Andrea Agostinelli +2

Deep networks have enabled reinforcement learning to scale to more complex and challenging domains, but these methods typically require large quantities of training data. An altern…

cs.LG20192 cited

Memory-Efficient Episodic Control Reinforcement Learning with Dynamic Online k-means

Andrea Agostinelli, Kai Arulkumaran, Marta Sarrico +2

Recently, neuro-inspired episodic control (EC) methods have been developed to overcome the data-inefficiency of standard deep reinforcement learning approaches. Using non-/semi-par…