7 papers
Represent, Then Generate: Multimodal-Conditioned Time-Series Generation under Irregular Missingness
Haochen Zhang, Jiaheng Guo, Yu-Chao Huang +3
Continuous physiological time series underpin modern clinical monitoring, yet many of the most informative signals are invasive, expensive, or simply unavailable for a given patien…
People use fast and flat simulation to reason about new games
Katherine M. Collins, Cedegao E. Zhang, Lionel Wong +6
Games have long been a microcosm for studying planning and reasoning in both natural and artificial intelligence (AI), often focusing on expert-level or even super-human play. But…
Evaluating Language Models' Evaluations of Games
Katherine M. Collins, Cedegao E. Zhang, Graham Todd +9
Reasoning is not just about solving problems -- it is also about evaluating which problems are worth solving at all. Evaluations of artificial intelligence (AI) systems primarily f…
AI Gamestore: Scalable, Open-Ended Evaluation of Machine General Intelligence with Human Games
Lance Ying, Ryan Truong, Prafull Sharma +9
Rigorously evaluating machine intelligence against the broad spectrum of human general intelligence has become increasingly important and challenging in this era of rapid technolog…
Generation and Evaluation in the Human Invention Process through the Lens of Game Design
Katherine M. Collins, Graham Todd, Cedegao E. Zhang +6
The human ability to learn rules and solve problems has been a central concern of cognitive science research since the field's earliest days. But we do not just follow rules and so…
Assessing Adaptive World Models in Machines with Novel Games
Lance Ying, Katherine M. Collins, Prafull Sharma +11
Human intelligence exhibits a remarkable capacity for rapid adaptation and effective problem-solving in novel and unfamiliar contexts. We argue that this profound adaptability is f…