activity
20172026
most citedEfficient Geometry-aware 3D Generative Adversarial Networks

46 citations · 196 across the 34 of their papers we have counts for

collaborators

39 papers

cs.CV2026

Grounded-Exo2Ego: Structured Semantic Grounding for Robust Exocentric-to-Egocentric Video Generation

Shengze Wang, Michael Stengel, Tianye Li +5

Generating egocentric video from a single exocentric video is an emerging and important topic for AR/VR and physical AI. Compared with conventional novel view synthesis, exo-to-ego…

cs.CV2026

World from Motion: Generative Dynamic Gaussian Reconstruction from Monocular Video

Liyuan Zhu, Shengyu Huang, Amrita Mazumdar +6

We present World from Motion, a method for generating freely renderable dynamic 3D Gaussian representations from monocular videos. Our approach conditions a video model on dense, p…

cs.CV2026

DyaPlex: Full-Duplex Speech-Motion Model for Dyadic Interaction

Koki Nagano, Hongyu Liu, Seonwook Park +9

We present DyaPlex, a streaming, full-duplex speech-and-motion model designed for dyadic interaction. To capture the continuous and reciprocal nature of human communication, this f…

cs.GR2025

Real-time 3D Visualization of Radiance Fields on Light Field Displays

Jonghyun Kim, Cheng Sun, Michael Stengel +6

Radiance fields, including their recent efficient forms such as 3D Gaussian Splatting and Sparse Voxels, have revolutionized photorealistic 3D scene visualization by enabling high-…

cs.CV2025

Feature-based Graph Attention Networks Improve Online Continual Learning

Adjovi Sim, Zhengkui Wang, Aik Beng Ng +3

Online continual learning for image classification is crucial for models to adapt to new data while retaining knowledge of previously learned tasks. This capability is essential to…

cs.CV2024

SimAvatar: Simulation-Ready Avatars with Layered Hair and Clothing

Xueting Li, Ye Yuan, Shalini De Mello +5

We introduce SimAvatar, a framework designed to generate simulation-ready clothed 3D human avatars from a text prompt. Current text-driven human avatar generation methods either mo…

cs.CV2024

Coherent3D: Coherent 3D Portrait Video Reconstruction via Triplane Fusion

Shengze Wang, Xueting Li, Chao Liu +5

Recent breakthroughs in single-image 3D portrait reconstruction have enabled telepresence systems to stream 3D portrait videos from a single camera in real-time, democratizing tele…

cs.CV2024

BLADE: Single-view Body Mesh Learning through Accurate Depth Estimation

Shengze Wang, Jiefeng Li, Tianye Li +5

Single-image human mesh recovery is a challenging task due to the ill-posed nature of simultaneous body shape, pose, and camera estimation. Existing estimators work well on images…

cs.CV2024★ 1 cited

QUEEN: QUantized Efficient ENcoding of Dynamic Gaussians for Streaming Free-viewpoint Videos

Sharath Girish, Tianye Li, Amrita Mazumdar +3

Online free-viewpoint video (FVV) streaming is a challenging problem, which is relatively under-explored. It requires incremental on-the-fly updates to a volumetric representation,…

cs.CV2024

Coherent 3D Portrait Video Reconstruction via Triplane Fusion

Shengze Wang, Xueting Li, Chao Liu +6

Recent breakthroughs in single-image 3D portrait reconstruction have enabled telepresence systems to stream 3D portrait videos from a single camera in real-time, potentially democr…

cs.CV2024

What You See is What You GAN: Rendering Every Pixel for High-Fidelity Geometry in 3D GANs

Alex Trevithick, Matthew Chan, Towaki Takikawa +5

3D-aware Generative Adversarial Networks (GANs) have shown remarkable progress in learning to generate multi-view-consistent images and 3D geometries of scenes from collections of…

cs.CV2023★ 1 cited

A Unified Approach for Text- and Image-guided 4D Scene Generation

Yufeng Zheng, Xueting Li, Koki Nagano +4

Large-scale diffusion generative models are greatly simplifying image, video and 3D asset creation from user-provided text prompts and images. However, the challenging problem of t…

cs.CV2023★ 2 cited

3D Reconstruction with Generalizable Neural Fields using Scene Priors

Yang Fu, Shalini De Mello, Xueting Li +4

High-fidelity 3D scene reconstruction has been substantially advanced by recent progress in neural fields. However, most existing methods train a separate network from scratch for…

cs.CV2023★ 7 cited

Generalizable One-shot Neural Head Avatar

Xueting Li, Shalini De Mello, Sifei Liu +3

We present a method that reconstructs and animates a 3D head avatar from a single-view portrait image. Existing methods either involve time-consuming optimization for a specific pe…

cs.CV2023★ 1 cited

Zero-shot Pose Transfer for Unrigged Stylized 3D Characters

Jiashun Wang, Xueting Li, Sifei Liu +4

Transferring the pose of a reference avatar to stylized 3D characters of various shapes is a fundamental task in computer graphics. Existing methods either require the stylized cha…

cs.CV2023★ 8 cited

Generative Novel View Synthesis with 3D-Aware Diffusion Models

Eric R. Chan, Koki Nagano, Matthew A. Chan +7

We present a diffusion-based model for 3D-aware generative novel view synthesis from as few as a single input image. Our model samples from the distribution of possible renderings…

cs.CV2023★ 2 cited

Affordance Diffusion: Synthesizing Hand-Object Interactions

Yufei Ye, Xueting Li, Abhinav Gupta +5

Recent successes in image synthesis are powered by large-scale diffusion models. However, most methods are currently limited to either text- or image-conditioned generation for syn…

cs.CV2022★ 7 cited

GPViT: A High Resolution Non-Hierarchical Vision Transformer with Group Propagation

Chenhongyi Yang, Jiarui Xu, Shalini De Mello +2

We present the Group Propagation Vision Transformer (GPViT): a novel nonhierarchical (i.e. non-pyramidal) transformer model designed for general visual recognition with high-resolu…

cs.CV2022★ 1 cited

GazeNeRF: 3D-Aware Gaze Redirection with Neural Radiance Fields

Alessandro Ruzzi, Xiangwei Shi, Xi Wang +5

We propose GazeNeRF, a 3D-aware method for the task of gaze redirection. Existing gaze redirection methods operate on 2D images and struggle to generate 3D consistent results. Inst…

cs.CV2022

CoordGAN: Self-Supervised Dense Correspondences Emerge from GANs

Jiteng Mu, Shalini De Mello, Zhiding Yu +4

Recent advances show that Generative Adversarial Networks (GANs) can synthesize images with smooth variations along semantically meaningful latent directions, such as pose, express…

cs.CV2022★ 3 cited

FreeSOLO: Learning to Segment Objects without Annotations

Xinlong Wang, Zhiding Yu, Shalini De Mello +4

Instance segmentation is a fundamental vision task that aims to recognize and segment each object in an image. However, it requires costly annotations such as bounding boxes and se…

cs.CV2022★ 12 cited

GroupViT: Semantic Segmentation Emerges from Text Supervision

Jiarui Xu, Shalini De Mello, Sifei Liu +4

Grouping and recognition are important components of visual scene understanding, e.g., for object detection and semantic segmentation. With end-to-end deep learning systems, groupi…

cs.CV2021★ 46 cited

Efficient Geometry-aware 3D Generative Adversarial Networks

Eric R. Chan, Connor Z. Lin, Matthew A. Chan +9

Unsupervised generation of high-quality multi-view-consistent images and 3D shapes using only collections of single-view 2D photographs has been a long-standing challenge. Existing…

cs.CV2021

Self-Supervised Object Detection via Generative Image Synthesis

Siva Karthik Mustikovela, Shalini De Mello, Aayush Prakash +5

We present SSOD, the first end-to-end analysis-by synthesis framework with controllable GANs for the task of self-supervised object detection. We use collections of real world imag…