71 citations · 82 across the 2 of their papers we have counts for
2 papers
cs.CR2023★ 11 cited
A Large-Scale Study of Personal Identifiability of Virtual Reality Motion Over Time
Mark Roman Miller, Eugy Han, Cyan DeVeaux +3
In recent years, social virtual reality (VR), sometimes described as the "metaverse," has become widely available. With its potential comes risks, including risks to privacy. To un…
cs.HC2017★ 71 cited
Rotation Blurring: Use of Artificial Blurring to Reduce Cybersickness in Virtual Reality First Person Shooters
Pulkit Budhiraja, Mark Roman Miller, Abhishek K Modi +1
Users of Virtual Reality (VR) systems often experience vection, the perception of self-motion in the absence of any physical movement. While vection helps to improve presence in VR…