activity
20172023
most citedGreed Works -- Online Algorithms For Unrelated Machine Stochastic Scheduling

23 citations · 94 across the 23 of their papers we have counts for

collaborators

23 papers

cs.GT2023

VISER: A Tractable Solution Concept for Games with Information Asymmetry

Jeremy McMahan, Young Wu, Yudong Chen +2

Many real-world games suffer from information asymmetry: one player is only aware of their own payoffs while the other player has the full game information. Examples include the cr…

stat.ML2023

Stochastic Methods in Variational Inequalities: Ergodicity, Bias and Refinements

Emmanouil-Vasileios Vlatakis-Gkaragkounis, Angeliki Giannou, Yudong Chen +1

For min-max optimization and variational inequalities problems (VIP) encountered in diverse machine learning tasks, Stochastic Extragradient (SEG) and Stochastic Gradient Descent A…

cs.LG2023★ 2 cited

Sharper Model-free Reinforcement Learning for Average-reward Markov Decision Processes

Zihan Zhang, Qiaomin Xie

We develop several provably efficient model-free reinforcement learning (RL) algorithms for infinite-horizon average-reward Markov Decision Processes (MDPs). We consider both onlin…

cs.MA2023

Data Poisoning to Fake a Nash Equilibrium in Markov Games

Young Wu, Jeremy McMahan, Xiaojin Zhu +1

We characterize offline data poisoning attacks on Multi-Agent Reinforcement Learning (MARL), where an attacker may change a data set in an attempt to install a (potentially fictiti…

cs.LG2023

Learning to Stabilize Online Reinforcement Learning in Unbounded State Spaces

Brahma S. Pavse, Matthew Zurek, Yudong Chen +2

In many reinforcement learning (RL) applications, we want policies that reach desired states and then keep the controlled system within an acceptable region around the desired stat…

cs.LG2023★ 3 cited

Restless Bandits with Average Reward: Breaking the Uniform Global Attractor Assumption

Yige Hong, Qiaomin Xie, Yudong Chen +1

We study the infinite-horizon restless bandit problem with the average reward criterion, in both discrete-time and continuous-time settings. A fundamental goal is to efficiently co…

stat.ML2023★ 1 cited

SPEED: Experimental Design for Policy Evaluation in Linear Heteroscedastic Bandits

Subhojyoti Mukherjee, Qiaomin Xie, Josiah Hanna +1

In this paper, we study the problem of optimal data collection for policy evaluation in linear bandits. In policy evaluation, we are given a target policy and asked to estimate the…

stat.ML2022★ 2 cited

Bias and Extrapolation in Markovian Linear Stochastic Approximation with Constant Stepsizes

Dongyan Huo, Yudong Chen, Qiaomin Xie

We consider Linear Stochastic Approximation (LSA) with a constant stepsize and Markovian data. Viewing the joint process of the data and LSA iterate as a time-homogeneous Markov ch…

cs.PF2022★ 3 cited

Near-Optimal Stochastic Bin-Packing in Large Service Systems with Time-Varying Item Sizes

Yige Hong, Qiaomin Xie, Weina Wang

In modern computing systems, jobs' resource requirements often vary over time. Accounting for this temporal variability during job scheduling is essential for meeting performance g…

cs.LG2022★ 1 cited

Reward Poisoning Attacks on Offline Multi-Agent Reinforcement Learning

Young Wu, Jeremy McMahan, Xiaojin Zhu +1

In offline multi-agent reinforcement learning (MARL), agents estimate policies from a given dataset. We study reward-poisoning attacks in this setting where an exogenous attacker m…

cs.PF2020★ 1 cited

Zero Queueing for Multi-Server Jobs

Weina Wang, Qiaomin Xie, Mor Harchol-Balter

Cloud computing today is dominated by multi-server jobs. These are jobs that request multiple servers simultaneously and hold onto all of these servers for the duration of the job.…

cs.PF2020

RL-QN: A Reinforcement Learning Framework for Optimal Control of Queueing Systems

Bai Liu, Qiaomin Xie, Eytan Modiano

With the rapid advance of information technology, network systems have become increasingly complex and hence the underlying system dynamics are often unknown or difficult to charac…

cs.LG2020★ 8 cited

Provable Fictitious Play for General Mean-Field Games

Qiaomin Xie, Zhuoran Yang, Zhaoran Wang +1

We propose a reinforcement learning algorithm for stationary mean-field games, where the goal is to learn a pair of mean-field state and stationary policy that constitutes the Nash…

cs.LG2020★ 11 cited

Dynamic Regret of Policy Optimization in Non-stationary Environments

Yingjie Fei, Zhuoran Yang, Zhaoran Wang +1

We consider reinforcement learning (RL) in episodic MDPs with adversarial full-information reward feedback and unknown fixed transition kernels. We propose two model-free policy op…

cs.LG2020★ 9 cited

Risk-Sensitive Reinforcement Learning: Near-Optimal Risk-Sample Tradeoff in Regret

Yingjie Fei, Zhuoran Yang, Yudong Chen +2

We study risk-sensitive reinforcement learning in episodic Markov decision processes with unknown transition kernels, where the goal is to optimize the total reward under the risk…

cs.LG2020★ 3 cited

Stable Reinforcement Learning with Unbounded State Space

Devavrat Shah, Qiaomin Xie, Zhi Xu

We consider the problem of reinforcement learning (RL) with unbounded state space motivated by the classical problem of scheduling in a queueing network. Traditional policies as we…

cs.AI2020★ 1 cited

POLY-HOOT: Monte-Carlo Planning in Continuous Space MDPs with Non-Asymptotic Analysis

Weichao Mao, Kaiqing Zhang, Qiaomin Xie +1

Monte-Carlo planning, as exemplified by Monte-Carlo Tree Search (MCTS), has demonstrated remarkable performance in applications with finite spaces. In this paper, we consider Monte…

cs.LG2020★ 3 cited

On Reinforcement Learning for Turn-based Zero-sum Markov Games

Devavrat Shah, Varun Somani, Qiaomin Xie +1

We consider the problem of finding Nash equilibrium for two-player turn-based zero-sum games. Inspired by the AlphaGo Zero (AGZ) algorithm, we develop a Reinforcement Learning base…

cs.LG2020★ 5 cited

Learning Zero-Sum Simultaneous-Move Markov Games Using Function Approximation and Correlated Equilibrium

Qiaomin Xie, Yudong Chen, Zhaoran Wang +1

We develop provably efficient reinforcement learning algorithms for two-player zero-sum finite-horizon Markov games with simultaneous moves. To incorporate function approximation,…

stat.ML2019

Non-Asymptotic Analysis of Monte Carlo Tree Search

Devavrat Shah, Qiaomin Xie, Zhi Xu

In this work, we consider the popular tree-based search strategy within the framework of reinforcement learning, the Monte Carlo Tree Search (MCTS), in the context of infinite-hori…

cs.LG2018★ 17 cited

Q-learning with Nearest Neighbors

Devavrat Shah, Qiaomin Xie

We consider model-free reinforcement learning for infinite-horizon discounted Markov Decision Processes (MDPs) with a continuous state space and unknown transition kernel, when onl…

cs.NI2017★ 1 cited

Centralized Congestion Control and Scheduling in a Datacenter

Devavrat Shah, Qiaomin Xie

We consider the problem of designing a packet-level congestion control and scheduling policy for datacenter networks. Current datacenter networks primarily inherit the principles t…

cs.DS2017★ 23 cited

Greed Works -- Online Algorithms For Unrelated Machine Stochastic Scheduling

Varun Gupta, Benjamin Moseley, Marc Uetz +1

This paper establishes performance guarantees for online algorithms that schedule stochastic, nonpreemptive jobs on unrelated machines to minimize the expected total weighted compl…