activity
20172022
most citedNetrunner Mate-in-1 or -2 is Weakly NP-Hard

1 citations · 1 across the 2 of their papers we have counts for

collaborators

8 papers

cs.CC2020

Arithmetic Expression Construction

Leo Alcock, Sualeh Asif, Jeffrey Bosboom +10

When can given numbers be combined using arithmetic operators from a given subset of to obtain a given target number? We study three variations of this pr…

cs.CC2020

Tatamibari is NP-complete

Aviv Adler, Jeffrey Bosboom, Erik D. Demaine +3

In the Nikoli pencil-and-paper game Tatamibari, a puzzle consists of an grid of cells, where each cell possibly contains a clue among +, -, |. The goal is to partition…

cs.CC2020

Edge Matching with Inequalities, Triangles, Unknown Shape, and Two Players

Jeffrey Bosboom, Charlotte Chen, Lily Chung +12

We analyze the computational complexity of several new variants of edge-matching puzzles. First we analyze inequality (instead of equality) constraints between adjacent tiles, prov…

cs.CC2018

Losing at Checkers is Hard

Jeffrey Bosboom, Spencer Congero, Erik D. Demaine +2

We prove computational intractability of variants of checkers: (1) deciding whether there is a move that forces the other player to win in one move is NP-complete; (2) checkers whe…

cs.CC2018

Who witnesses The Witness? Finding witnesses in The Witness is hard and sometimes impossible

Zachary Abel, Jeffrey Bosboom, Michael Coulombe +7

We analyze the computational complexity of the many types of pencil-and-paper-style puzzles featured in the 2016 puzzle video game The Witness. In all puzzles, the goal is to draw…

cs.CC2018

Computational Complexity of Generalized Push Fight

Jeffrey Bosboom, Erik D. Demaine, Mikhail Rudoy

We analyze the computational complexity of optimally playing the two-player board game Push Fight, generalized to an arbitrary board and number of pieces. We prove that the game is…