2 papers
cs.AI2025
Multi-Actor Generative Artificial Intelligence as a Game Engine
Alexander Sasha Vezhnevets, Jayd Matyas, Logan Cross +6
Generative AI can be used in multi-actor environments with purposes ranging from social science modeling to interactive narrative and AI evaluation. Supporting this diversity of us…
cs.AI2024
A theory of appropriateness with applications to generative artificial intelligence
Joel Z. Leibo, Alexander Sasha Vezhnevets, Manfred Diaz +11
What is appropriateness? Humans navigate a multi-scale mosaic of interlocking notions of what is appropriate for different situations. We act one way with our friends, another with…