activity
20142022
most citedGenerative Multi-Adversarial Networks

56 citations · 142 across the 8 of their papers we have counts for

collaborators

8 papers

cs.AI2022

AlphaSnake: Policy Iteration on a Nondeterministic NP-hard Markov Decision Process

Kevin Du, Ian Gemp, Yi Wu +1

Reinforcement learning has recently been used to approach well-known NP-hard combinatorial problems in graph theory. Among these problems, Hamiltonian cycle problems are exceptiona…

cs.LG2020★ 5 cited

Proximal Gradient Temporal Difference Learning: Stable Reinforcement Learning with Polynomial Sample Complexity

Bo Liu, Ian Gemp, Mohammad Ghavamzadeh +3

In this paper, we introduce proximal gradient temporal difference learning, which provides a principled way of designing and analyzing true stochastic gradient temporal difference…

cs.LG2018★ 29 cited

Techniques for Interpretable Machine Learning

Mengnan Du, Ninghao Liu, Xia Hu

Interpretable machine learning tackles the important problem that humans cannot understand the behaviors of complex machine learning models and how these models arrive at a particu…

cs.GT2017★ 2 cited

Online Monotone Games

Ian Gemp, Sridhar Mahadevan

Algorithmic game theory (AGT) focuses on the design and analysis of algorithms for interacting agents, with interactions rigorously formalized within the framework of games. Result…

cs.LG2016★ 56 cited

Generative Multi-Adversarial Networks

Ishan Durugkar, Ian Gemp, Sridhar Mahadevan

Generative adversarial networks (GANs) are a framework for producing a generative model by way of a two-player minimax game. In this paper, we propose the \emph{Generative Multi-Ad…

cs.LG2016★ 2 cited

Online Monotone Optimization

Ian Gemp, Sridhar Mahadevan

This paper presents a new framework for analyzing and designing no-regret algorithms for dynamic (possibly adversarial) systems. The proposed framework generalizes the popular onli…