activity
20172023
most citedText Entry Performance and Situation Awareness of a Joint Optical See-Through Head-Mounted Display and Smartphone System

7 citations · 14 across the 7 of their papers we have counts for

collaborators

9 papers

cs.HC2023★ 7 cited

Text Entry Performance and Situation Awareness of a Joint Optical See-Through Head-Mounted Display and Smartphone System

Jens Grubert, Lukas Witzani, Alexander Otte +3

Optical see-through head-mounted displays (OST HMDs) are a popular output medium for mobile Augmented Reality (AR) applications. To date, they lack efficient text entry techniques.…

cs.HC2022

PoVRPoint: Authoring Presentations in Mobile Virtual Reality

Verena Biener, Travis Gesslein, Daniel Schneider +9

Virtual Reality (VR) has the potential to support mobile knowledge workers by complementing traditional input devices with a large three-dimensional output space and spatial input.…

cs.HC2021★ 2 cited

Accuracy Evaluation of Touch Tasks in Commodity Virtual and Augmented Reality Head-Mounted Displays

Daniel Schneider, Verena Biener, Alexander Otte +9

An increasing number of consumer-oriented head-mounted displays (HMD) for augmented and virtual reality (AR/VR) are capable of finger and hand tracking. We report on the accuracy o…

cs.HC2020

Breaking the Screen: Interaction Across Touchscreen Boundaries in Virtual Reality for Mobile Knowledge Workers

Verena Biener, Daniel Schneider, Travis Gesslein +6

Virtual Reality (VR) has the potential to transform knowledge work. One advantage of VR knowledge work is that it allows extending 2D displays into the third dimension, enabling ne…

cs.HC2020

Pen-based Interaction with Spreadsheets in Mobile Virtual Reality

Travis Gesslein, Verena Biener, Philipp Gagel +5

Virtual Reality (VR) can enhance the display and interaction of mobile knowledge work and in particular, spreadsheet applications. While spreadsheets are widely used yet are challe…

cs.HC2020

C-D Ratio in multi-display environments

Travis Gesslein, Jens Grubert

Research in user interaction with mixed reality environments using multiple displays has become increasingly relevant with the prevalence of mobile devices in everyday life and inc…