66 citations · 156 across the 13 of their papers we have counts for
17 papers
WorldAgent: Verification-Guided Agentic Physical World Construction
Caoliwen Wang, Mengdi Wang, Yige Chen +13
Constructing complex physical worlds from language requires coordinating extensive 3D environments, detailed structures and objects at different spatial scales, and interacting phy…
FlashDepth: Real-time Streaming Video Depth Estimation at 2K Resolution
Gene Chou, Wenqi Xian, Guandao Yang +5
A versatile video depth estimation model should (1) be accurate and consistent across frames, (2) produce high-resolution depth maps, and (3) support real-time streaming. We propos…
DiffusionPDE: Generative PDE-Solving Under Partial Observation
Jiahe Huang, Guandao Yang, Zichen Wang +1
We introduce a general framework for solving partial differential equations (PDEs) using generative diffusion models. In particular, we focus on the scenarios where we do not have…
MegaScenes: Scene-Level View Synthesis at Scale
Joseph Tung, Gene Chou, Ruojin Cai +5
Scene-level novel view synthesis (NVS) is fundamental to many vision and graphics applications. Recently, pose-conditioned diffusion models have led to significant progress by extr…
BlenderAlchemy: Editing 3D Graphics with Vision-Language Models
Ian Huang, Guandao Yang, Leonidas Guibas
Graphics design is important for various applications, including movie production and game design. To create a high-quality scene, designers usually need to spend hours in software…
Accurate Differential Operators for Hybrid Neural Fields
Aditya Chetan, Guandao Yang, Zichen Wang +2
Neural fields have become widely used in various fields, from shape representation to neural rendering, and for solving partial differential equations (PDEs). With the advent of hy…