5 citations · 10 across the 10 of their papers we have counts for
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Pattern Guided UV Recovery for Realistic Video Garment Texturing
Youyi Zhan, Tuanfeng Y. Wang, Tianjia Shao +1
The fast growth of E-Commerce creates a global market worth USD 821 billion for online fashion shopping. What unique about fashion presentation is that, the same design can usually…
Generative Rendering: Controllable 4D-Guided Video Generation with 2D Diffusion Models
Shengqu Cai, Duygu Ceylan, Matheus Gadelha +3
Traditional 3D content creation tools empower users to bring their imagination to life by giving them direct control over a scene's geometry, appearance, motion, and camera path. C…
Blowing in the Wind: CycleNet for Human Cinemagraphs from Still Images
Hugo Bertiche, Niloy J. Mitra, Kuldeep Kulkarni +5
Cinemagraphs are short looping videos created by adding subtle motions to a static image. This kind of media is popular and engaging. However, automatic generation of cinemagraphs…
Normal-guided Garment UV Prediction for Human Re-texturing
Yasamin Jafarian, Tuanfeng Y. Wang, Duygu Ceylan +4
Clothes undergo complex geometric deformations, which lead to appearance changes. To edit human videos in a physically plausible way, a texture map must take into account not only…
Learning Motion-Dependent Appearance for High-Fidelity Rendering of Dynamic Humans from a Single Camera
Jae Shin Yoon, Duygu Ceylan, Tuanfeng Y. Wang +4
Appearance of dressed humans undergoes a complex geometric transformation induced not only by the static pose but also by its dynamics, i.e., there exists a number of cloth geometr…
Dance In the Wild: Monocular Human Animation with Neural Dynamic Appearance Synthesis
Tuanfeng Y. Wang, Duygu Ceylan, Krishna Kumar Singh +1
Synthesizing dynamic appearances of humans in motion plays a central role in applications such as AR/VR and video editing. While many recent methods have been proposed to tackle th…
Dynamic Neural Garments
Meng Zhang, Duygu Ceylan, Tuanfeng Wang +1
A vital task of the wider digital human effort is the creation of realistic garments on digital avatars, both in the form of characteristic fold patterns and wrinkles in static fra…