activity
20152023
most citedENFT: Efficient Non-Consecutive Feature Tracking for Robust Structure-from-Motion

75 citations · 283 across the 35 of their papers we have counts for

collaborators
Showing 2022Show all

17 papers · 1 filter

cs.CV2022★ 2 cited

Improving Feature-based Visual Localization by Geometry-Aided Matching

Hailin Yu, Youji Feng, Weicai Ye +3

Feature matching is crucial in visual localization, where 2D-3D correspondence plays a major role in determining the accuracy of camera pose. A sufficient number of well-distribute…

cs.CV2022★ 10 cited

Generative Category-Level Shape and Pose Estimation with Semantic Primitives

Guanglin Li, Yifeng Li, Zhichao Ye +4

Empowering autonomous agents with 3D understanding for daily objects is a grand challenge in robotics applications. When exploring in an unknown environment, existing methods for o…

cs.CV2022★ 2 cited

IntrinsicNeRF: Learning Intrinsic Neural Radiance Fields for Editable Novel View Synthesis

Weicai Ye, Shuo Chen, Chong Bao +4

Existing inverse rendering combined with neural rendering methods can only perform editable novel view synthesis on object-specific scenes, while we present intrinsic neural radian…

cs.CV2022★ 4 cited

DELTAR: Depth Estimation from a Light-weight ToF Sensor and RGB Image

Yijin Li, Xinyang Liu, Wenqi Dong +5

Light-weight time-of-flight (ToF) depth sensors are small, cheap, low-energy and have been massively deployed on mobile devices for the purposes like autofocus, obstacle detection,…

cs.CV2022★ 1 cited

NeuralMarker: A Framework for Learning General Marker Correspondence

Zhaoyang Huang, Xiaokun Pan, Weihong Pan +5

We tackle the problem of estimating correspondences from a general marker, such as a movie poster, to an image that captures such a marker. Conventionally, this problem is addresse…

cs.CV2022★ 2 cited

Vox-Surf: Voxel-based Implicit Surface Representation

Hai Li, Xingrui Yang, Hongjia Zhai +3

Virtual content creation and interaction play an important role in modern 3D applications such as AR and VR. Recovering detailed 3D models from real scenes can significantly expand…

cs.CV2022★ 22 cited

NeuMesh: Learning Disentangled Neural Mesh-based Implicit Field for Geometry and Texture Editing

Bangbang Yang, Chong Bao, Junyi Zeng +4

Very recently neural implicit rendering techniques have been rapidly evolved and shown great advantages in novel view synthesis and 3D scene reconstruction. However, existing neura…

cs.CV2022★ 18 cited

Factorized and Controllable Neural Re-Rendering of Outdoor Scene for Photo Extrapolation

Boming Zhao, Bangbang Yang, Zhenyang Li +6

Expanding an existing tourist photo from a partially captured scene to a full scene is one of the desired experiences for photography applications. Although photo extrapolation has…

cs.RO2022

VIP-SLAM: An Efficient Tightly-Coupled RGB-D Visual Inertial Planar SLAM

Danpeng Chen, Shuai Wang, Weijian Xie +4

In this paper, we propose a tightly-coupled SLAM system fused with RGB, Depth, IMU and structured plane information. Traditional sparse points based SLAM systems always maintain a…

cs.CV2022★ 11 cited

DFlowSLAM: Self-Supervised Dynamic SLAM with Flow Motion Decomposition and DINO Guidance

Xingyuan Yu, Weicai Ye, Xiyue Guo +5

In this paper, we introduce a self-supervised deep SLAM method that robustly operates in dynamic scenes while accurately identifying dynamic components. Our method leverages a dual…

cs.CV2022★ 1 cited

PVO: Panoptic Visual Odometry

Weicai Ye, Xinyue Lan, Shuo Chen +5

We present PVO, a novel panoptic visual odometry framework to achieve more comprehensive modeling of the scene motion, geometry, and panoptic segmentation information. Our PVO mode…

cs.CV2022

OnePose: One-Shot Object Pose Estimation without CAD Models

Jiaming Sun, Zihao Wang, Siyu Zhang +4

We propose a new method named OnePose for object pose estimation. Unlike existing instance-level or category-level methods, OnePose does not rely on CAD models and can handle objec…

cs.CV2022★ 4 cited

Neural 3D Scene Reconstruction with the Manhattan-world Assumption

Haoyu Guo, Sida Peng, Haotong Lin +4

This paper addresses the challenge of reconstructing 3D indoor scenes from multi-view images. Many previous works have shown impressive reconstruction results on textured objects,…

cs.CV2022★ 17 cited

Neural Rendering in a Room: Amodal 3D Understanding and Free-Viewpoint Rendering for the Closed Scene Composed of Pre-Captured Objects

Bangbang Yang, Yinda Zhang, Yijin Li +4

We, as human beings, can understand and picture a familiar scene from arbitrary viewpoints given a single image, whereas this is still a grand challenge for computers. We hereby pr…

cs.CV2022★ 2 cited

RNNPose: Recurrent 6-DoF Object Pose Refinement with Robust Correspondence Field Estimation and Pose Optimization

Yan Xu, Kwan-Yee Lin, Guofeng Zhang +2

6-DoF object pose estimation from a monocular image is challenging, and a post-refinement procedure is generally needed for high-precision estimation. In this paper, we propose a f…

cs.CV2022★ 2 cited

Hybrid Tracker with Pixel and Instance for Video Panoptic Segmentation

Weicai Ye, Xinyue Lan, Ge Su +3

Video Panoptic Segmentation (VPS) aims to generate coherent panoptic segmentation and track the identities of all pixels across video frames. Existing methods predominantly utilize…

cs.CV2022★ 2 cited

Robust Self-Supervised LiDAR Odometry via Representative Structure Discovery and 3D Inherent Error Modeling

Yan Xu, Junyi Lin, Jianping Shi +3

The correct ego-motion estimation basically relies on the understanding of correspondences between adjacent LiDAR scans. However, given the complex scenarios and the low-resolution…