activity
20152026
most citedPGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction

157 citations · 261 across the 11 of their papers we have counts for

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Showing 2026Show all

5 papers · 1 filter

cs.CV2026

Exo2EgoHOI: Hand-Object-Interaction Aware Exocentric-to-Egocentric Video Generation

Hongjia Zhai, Xiyu Zhang, Haoran Zhang +5

Egocentric videos of human manipulation provide valuable visual experience for embodied intelligence, yet collecting such data at scale is costly. Exocentric-to-egocentric video ge…

cs.CV2026

QuerySplat: Decoupling Geometry and Appearance Representations in 3DGS Prediction

Yinglong Li, Donghui Shen, Xiaoyu Zhang +5

While feed-forward 3D Gaussian Splatting (3DGS) enables efficient 3D reconstruction, achieving high-fidelity rendering remains challenging. Existing pixel-aligned approaches suffer…

cs.CV2026

INSPATIO-WORLD: A Real-Time 4D World Simulator via Spatiotemporal Autoregressive Modeling

InSpatio Team, Donghui Shen, Guofeng Zhang +20

Building world models with spatial consistency and real-time interactivity remains a fundamental challenge in computer vision. Current video generation paradigms often struggle wit…

cs.CV2026

SparseCam4D: Spatio-Temporally Consistent 4D Reconstruction from Sparse Cameras

Weihong Pan, Xiaoyu Zhang, Zhuang Zhang +4

High-quality 4D reconstruction enables photorealistic and immersive rendering of the dynamic real world. However, unlike static scenes that can be fully captured with a single came…

cs.CV2026

InSpatio-WorldFM: An Open-Source Real-Time Generative Frame Model

InSpatio Team, Donghui Shen, Guofeng Zhang +16

We present InSpatio-WorldFM, an open-source real-time frame model for spatial intelligence. Unlike video-based world models that rely on sequential frame generation and incur subst…