37 citations · 91 across the 28 of their papers we have counts for
50 papers · 1 filter
EditaLive! Unified Character Video Editing for Live Streaming
Zhiyuan Li, Chi-Man Pun, Peng-Tao Jiang +2
Conventional video editing primarily focuses on scene-level content, whereas live streaming places greater emphasis on the human subject. However, directly applying existing video-…
PersonaLive! Expressive Portrait Image Animation for Live Streaming
Zhiyuan Li, Chi-Man Pun, Chen Fang +2
Current diffusion-based portrait animation models predominantly focus on enhancing visual quality and expression realism, while overlooking generation latency and real-time perform…
SKEL-CF: Coarse-to-Fine Biomechanical Skeleton and Surface Mesh Recovery
Da Li, Jiping Jin, Xuanlong Yu +6
Parametric 3D human models such as SMPL have driven significant advances in human pose and shape estimation, yet their simplified kinematics limit biomechanical realism. The recent…
GenCompositor: Generative Video Compositing with Diffusion Transformer
Shuzhou Yang, Xiaoyu Li, Xiaodong Cun +4
Video compositing combines live-action footage to create video production, serving as a crucial technique in video creation and film production. Traditional pipelines require inten…
GSFixer: Improving 3D Gaussian Splatting with Reference-Guided Video Diffusion Priors
Xingyilang Yin, Qi Zhang, Jiahao Chang +6
Reconstructing 3D scenes using 3D Gaussian Splatting (3DGS) from sparse views is an ill-posed problem due to insufficient information, often resulting in noticeable artifacts. Whil…
4DVD: Cascaded Dense-view Video Diffusion Model for High-quality 4D Content Generation
Shuzhou Yang, Xiaodong Cun, Xiaoyu Li +2
Given the high complexity of directly generating high-dimensional data such as 4D, we present 4DVD, a cascaded video diffusion model that generates 4D content in a decoupled manner…