activity
20172023
most citedGeneralization in Reinforcement Learning with Selective Noise Injection and Information Bottleneck

58 citations · 215 across the 22 of their papers we have counts for

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Showing 2020Show all

6 papers · 1 filter

cs.MA2020★ 12 cited

Difference Rewards Policy Gradients

Jacopo Castellini, Sam Devlin, Frans A. Oliehoek +1

Policy gradient methods have become one of the most popular classes of algorithms for multi-agent reinforcement learning. A key challenge, however, that is not addressed by many of…

cs.AI2020

"It's Unwieldy and It Takes a Lot of Time." Challenges and Opportunities for Creating Agents in Commercial Games

Mikhail Jacob, Sam Devlin, Katja Hofmann

Game agents such as opponents, non-player characters, and teammates are central to player experiences in many modern games. As the landscape of AI techniques used in the games indu…

cs.LG2020

Meta-Learning Divergences of Variational Inference

Ruqi Zhang, Yingzhen Li, Christopher De Sa +2

Variational inference (VI) plays an essential role in approximate Bayesian inference due to its computational efficiency and broad applicability. Crucial to the performance of VI i…

cs.AI2020

A Comparison of Self-Play Algorithms Under a Generalized Framework

Daniel Hernandez, Kevin Denamganai, Sam Devlin +2

Throughout scientific history, overarching theoretical frameworks have allowed researchers to grow beyond personal intuitions and culturally biased theories. They allow to verify a…

cs.LG2020★ 2 cited

Analytic Manifold Learning: Unifying and Evaluating Representations for Continuous Control

Rika Antonova, Maksim Maydanskiy, Danica Kragic +2

We address the problem of learning reusable state representations from streaming high-dimensional observations. This is important for areas like Reinforcement Learning (RL), which…

cs.AI2020

Rolling Horizon Evolutionary Algorithms for General Video Game Playing

Raluca D. Gaina, Sam Devlin, Simon M. Lucas +1

Game-playing Evolutionary Algorithms, specifically Rolling Horizon Evolutionary Algorithms, have recently managed to beat the state of the art in win rate across many video games.…