activity
20142026
most citedMovement science needs different pose tracking algorithms

68 citations · 188 across the 16 of their papers we have counts for

collaborators

19 papers

cs.CV2026

Lifting Unlabeled Internet-level Data for 3D Scene Understanding

Yixin Chen, Yaowei Zhang, Huangyue Yu +9

Annotated 3D scene data is scarce and expensive to acquire, while abundant unlabeled videos are readily available on the internet. In this paper, we demonstrate that carefully desi…

cs.CV2023

Synthesizing Diverse Human Motions in 3D Indoor Scenes

Kaifeng Zhao, Yan Zhang, Shaofei Wang +2

We present a novel method for populating 3D indoor scenes with virtual humans that can navigate in the environment and interact with objects in a realistic manner. Existing approac…

cs.CV2022★ 1 cited

ARAH: Animatable Volume Rendering of Articulated Human SDFs

Shaofei Wang, Katja Schwarz, Andreas Geiger +1

Combining human body models with differentiable rendering has recently enabled animatable avatars of clothed humans from sparse sets of multi-view RGB videos. While state-of-the-ar…

cs.CV2022

Compositional Human-Scene Interaction Synthesis with Semantic Control

Kaifeng Zhao, Shaofei Wang, Yan Zhang +2

Synthesizing natural interactions between virtual humans and their 3D environments is critical for numerous applications, such as computer games and AR/VR experiences. Our goal is…

cs.CV2021★ 48 cited

MetaAvatar: Learning Animatable Clothed Human Models from Few Depth Images

Shaofei Wang, Marko Mihajlovic, Qianli Ma +2

In this paper, we aim to create generalizable and controllable neural signed distance fields (SDFs) that represent clothed humans from monocular depth observations. Recent advances…

cs.CV2021

Locally Aware Piecewise Transformation Fields for 3D Human Mesh Registration

Shaofei Wang, Andreas Geiger, Siyu Tang

Registering point clouds of dressed humans to parametric human models is a challenging task in computer vision. Traditional approaches often rely on heavily engineered pipelines th…