activity
20172023
most citedSingle-Agent Policy Tree Search With Guarantees

18 citations · 30 across the 12 of their papers we have counts for

collaborators

15 papers

cs.LG2023★ 3 cited

Program Synthesis with Best-First Bottom-Up Search

Saqib Ameen, Levi H. S. Lelis

Cost-guided bottom-up search (BUS) algorithms use a cost function to guide the search to solve program synthesis tasks. In this paper, we show that current state-of-the-art cost-gu…

cs.LG2023★ 1 cited

Synthesizing Programmatic Policies with Actor-Critic Algorithms and ReLU Networks

Spyros Orfanos, Levi H. S. Lelis

Programmatically Interpretable Reinforcement Learning (PIRL) encodes policies in human-readable computer programs. Novel algorithms were recently introduced with the goal of handli…

cs.LG2023

Choosing Well Your Opponents: How to Guide the Synthesis of Programmatic Strategies

Rubens O. Moraes, David S. Aleixo, Lucas N. Ferreira +1

This paper introduces Local Learner (2L), an algorithm for providing a set of reference strategies to guide the search for programmatic strategies in two-player zero-sum games. Pre…

cs.SE2023★ 1 cited

Can You Improve My Code? Optimizing Programs with Local Search

Fatemeh Abdollahi, Saqib Ameen, Matthew E. Taylor +1

This paper introduces a local search method for improving an existing program with respect to a measurable objective. Program Optimization with Locally Improving Search (POLIS) exp…

cs.SD2022★ 2 cited

Controlling Perceived Emotion in Symbolic Music Generation with Monte Carlo Tree Search

Lucas N. Ferreira, Lili Mou, Jim Whitehead +1

This paper presents a new approach for controlling emotion in symbolic music generation with Monte Carlo Tree Search. We use Monte Carlo Tree Search as a decoding mechanism to stee…

cs.AI2022★ 3 cited

What can we Learn Even From the Weakest? Learning Sketches for Programmatic Strategies

Leandro C. Medeiros, David S. Aleixo, Levi H. S. Lelis

In this paper we show that behavioral cloning can be used to learn effective sketches of programmatic strategies. We show that even the sketches learned by cloning the behavior of…

cs.AI2021★ 1 cited

Policy-Guided Heuristic Search with Guarantees

Laurent Orseau, Levi H. S. Lelis

The use of a policy and a heuristic function for guiding search can be quite effective in adversarial problems, as demonstrated by AlphaGo and its successors, which are based on th…

cs.SD2020

Computer-Generated Music for Tabletop Role-Playing Games

Lucas N. Ferreira, Levi H. S. Lelis, Jim Whitehead

In this paper we present Bardo Composer, a system to generate background music for tabletop role-playing games. Bardo Composer uses a speech recognition system to translate player…

cs.AI2020

Marginal Utility for Planning in Continuous or Large Discrete Action Spaces

Zaheen Farraz Ahmad, Levi H. S. Lelis, Michael Bowling

Sample-based planning is a powerful family of algorithms for generating intelligent behavior from a model of the environment. Generating good candidate actions is critical to the s…

cs.LG2020

Personalization in Human-AI Teams: Improving the Compatibility-Accuracy Tradeoff

Jonathan Martinez, Kobi Gal, Ece Kamar +1

AI systems that model and interact with users can update their models over time to reflect new information and changes in the environment. Although these updates may improve the ov…

cs.DS2019

Iterative Budgeted Exponential Search

Malte Helmert, Tor Lattimore, Levi H. S. Lelis +2

We tackle two long-standing problems related to re-expansions in heuristic search algorithms. For graph search, A* can require expansions, where is the number of sta…

cs.AI2019

Procedural Generation of Initial States of Sokoban

Dâmaris S. Bento, André G. Pereira, Levi H. S. Lelis

Procedural generation of initial states of state-space search problems have applications in human and machine learning as well as in the evaluation of planning systems. In this pap…

cs.AI2019★ 1 cited

Zooming Cautiously: Linear-Memory Heuristic Search With Node Expansion Guarantees

Laurent Orseau, Levi H. S. Lelis, Tor Lattimore

We introduce and analyze two parameter-free linear-memory tree search algorithms. Under mild assumptions we prove our algorithms are guaranteed to perform only a logarithmic factor…

cs.AI2018★ 18 cited

Single-Agent Policy Tree Search With Guarantees

Laurent Orseau, Levi H. S. Lelis, Tor Lattimore +1

We introduce two novel tree search algorithms that use a policy to guide search. The first algorithm is a best-first enumeration that uses a cost function that allows us to prove a…

cs.AI2017

Asymmetric Action Abstractions for Multi-Unit Control in Adversarial Real-Time Games

Rubens O. Moraes, Levi H. S. Lelis

Action abstractions restrict the number of legal actions available during search in multi-unit real-time adversarial games, thus allowing algorithms to focus their search on a set…