activity
20172021
most citedAllenAct: A Framework for Embodied AI Research

44 citations · 67 across the 5 of their papers we have counts for

collaborators

8 papers

cs.CV2021

Pushing it out of the Way: Interactive Visual Navigation

Kuo-Hao Zeng, Luca Weihs, Ali Farhadi +1

We have observed significant progress in visual navigation for embodied agents. A common assumption in studying visual navigation is that the environments are static; this is a lim…

cs.CV202044 cited

AllenAct: A Framework for Embodied AI Research

Luca Weihs, Jordi Salvador, Klemen Kotar +4

The domain of Embodied AI, in which agents learn to complete tasks through interaction with their environment from egocentric observations, has experienced substantial growth with…

cs.CL202013 cited

Style Example-Guided Text Generation using Generative Adversarial Transformers

Kuo-Hao Zeng, Mohammad Shoeybi, Ming-Yu Liu

We introduce a language generative model framework for generating a styled paragraph based on a context sentence and a style reference example. The framework consists of a style en…

cs.CV2019

Visual Reaction: Learning to Play Catch with Your Drone

Kuo-Hao Zeng, Roozbeh Mottaghi, Luca Weihs +1

In this paper we address the problem of visual reaction: the task of interacting with dynamic environments where the changes in the environment are not necessarily caused by the ag…

cs.CV2018

Omnidirectional CNN for Visual Place Recognition and Navigation

Tsun-Hsuan Wang, Hung-Jui Huang, Juan-Ting Lin +3

Visual place recognition is challenging, especially when only a few place exemplars are given. To mitigate the challenge, we consider place recognition method using omnidirectio…

cs.CV20171 cited

Self-view Grounding Given a Narrated 360° Video

Shih-Han Chou, Yi-Chun Chen, Kuo-Hao Zeng +3

Narrated 360° videos are typically provided in many touring scenarios to mimic real-world experience. However, previous work has shown that smart assistance (i.e., providing visual…