activity
20172026
collaborators

5 papers

cs.SD2026

Real-time, EDM-inspired sonification of the activity of a supercomputer

Marco Alunno, Paolo Bientinesi

The project described in this paper explores the informative sonification of data received in real time from a supercomputer. These data capture the current activities in all the n…

cs.SD2024

Analyzing and reducing the synthetic-to-real transfer gap in Music Information Retrieval: the task of automatic drum transcription

Mickaël Zehren, Marco Alunno, Paolo Bientinesi

Automatic drum transcription is a critical tool in Music Information Retrieval for extracting and analyzing the rhythm of a music track, but it is limited by the size of the datase…

cs.SD2021

ADTOF: A large dataset of non-synthetic music for automatic drum transcription

Mickael Zehren, Marco Alunno, Paolo Bientinesi

The state-of-the-art methods for drum transcription in the presence of melodic instruments (DTM) are machine learning models trained in a supervised manner, which means that they r…

cs.SD2020

Automatic Detection of Cue Points for DJ Mixing

Mickaël Zehren, Marco Alunno, Paolo Bientinesi

The automatic identification of cue points is a central task in applications as diverse as music thumbnailing, mash-ups generation, and DJ mixing. Our focus lies in electronic danc…

cs.SD2017

Assessment of sound spatialisation algorithms for sonic rendering with headsets

Ali Tarzan, Marco Alunno, Paolo Bientinesi

Given an input sound signal and a target virtual sound source, sound spatialisation algorithms manipulate the signal so that a listener perceives it as though it were emitted from…