2 papers
cs.GR2025
Real-Time Scene Reconstruction using Light Field Probes
Yaru Liu, Derek Nowrouzezahri, Morgan Mcguire
Reconstructing photo-realistic large-scale scenes from images, for example at city scale, is a long-standing problem in computer graphics. Neural rendering is an emerging technique…
cs.GR2025
FastAtlas: Real-Time Compact Atlases for Texture Space Shading
Nicholas Vining, Alexander Majercik, Floria Gu +5
Texture-space shading (TSS) methods decouple shading and rasterization, allowing shading to be performed at a different framerate and spatial resolution than rasterization. TSS has…