collaborators

5 papers

cs.CV2025

InstaScene: Towards Complete 3D Instance Decomposition and Reconstruction from Cluttered Scenes

Zesong Yang, Bangbang Yang, Wenqi Dong +5

Humans can naturally identify and mentally complete occluded objects in cluttered environments. However, imparting similar cognitive ability to robotics remains challenging even wi…

cs.GR2025

TexPro: Text-guided PBR Texturing with Procedural Material Modeling

Ziqiang Dang, Wenqi Dong, Zesong Yang +4

In this paper, we present TexPro, a novel method for high-fidelity material generation for input 3D meshes given text prompts. Unlike existing text-conditioned texture generation m…

cs.GR2025

HiScene: Creating Hierarchical 3D Scenes with Isometric View Generation

Wenqi Dong, Bangbang Yang, Zesong Yang +5

Scene-level 3D generation represents a critical frontier in multimedia and computer graphics, yet existing approaches either suffer from limited object categories or lack editing f…

cs.CV2024

CFSynthesis: Controllable and Free-view 3D Human Video Synthesis

Liyuan Cui, Xiaogang Xu, Wenqi Dong +3

Human video synthesis aims to create lifelike characters in various environments, with wide applications in VR, storytelling, and content creation. While 2D diffusion-based methods…

cs.GR2024

Coin3D: Controllable and Interactive 3D Assets Generation with Proxy-Guided Conditioning

Wenqi Dong, Bangbang Yang, Lin Ma +5

As humans, we aspire to create media content that is both freely willed and readily controlled. Thanks to the prominent development of generative techniques, we now can easily util…