54 citations · 117 across the 10 of their papers we have counts for
10 papers
MotionGPT: Human Motion as a Foreign Language
Biao Jiang, Xin Chen, Wen Liu +3
Though the advancement of pre-trained large language models unfolds, the exploration of building a unified model for language and other multi-modal data, such as motion, remains ch…
Executing your Commands via Motion Diffusion in Latent Space
Xin Chen, Biao Jiang, Wen Liu +5
We study a challenging task, conditional human motion generation, which produces plausible human motion sequences according to various conditional inputs, such as action classes or…
Learning Variational Motion Prior for Video-based Motion Capture
Xin Chen, Zhuo Su, Lingbo Yang +4
Motion capture from a monocular video is fundamental and crucial for us humans to naturally experience and interact with each other in Virtual Reality (VR) and Augmented Reality (A…
Neural Free-Viewpoint Performance Rendering under Complex Human-object Interactions
Guoxing Sun, Xin Chen, Yizhang Chen +6
4D reconstruction of human-object interaction is critical for immersive VR/AR experience and human activity understanding. Recent advances still fail to recover fine geometry and t…
Few-shot Neural Human Performance Rendering from Sparse RGBD Videos
Anqi Pang, Xin Chen, Haimin Luo +3
Recent neural rendering approaches for human activities achieve remarkable view synthesis results, but still rely on dense input views or dense training with all the capture frames…
SportsCap: Monocular 3D Human Motion Capture and Fine-grained Understanding in Challenging Sports Videos
Xin Chen, Anqi Pang, Wei Yang +3
Markerless motion capture and understanding of professional non-daily human movements is an important yet unsolved task, which suffers from complex motion patterns and severe self-…