7 citations · 7 across the 3 of their papers we have counts for
5 papers
Implementation of 3D degridding algorithm on the NVIDIA GPUs using CUDA
Karel Adámek, Peter Wortmann, Bojan Nikolic +2
Practical aperture synthesis imaging algorithms work by iterating between estimating the sky brightness distribution and a comparison of a prediction based on this estimate with th…
Implementing CUDA Streams into AstroAccelerate -- A Case Study
Jan Novotný, Karel Adámek, Wes Armour
To be able to run tasks asynchronously on NVIDIA GPUs a programmer must explicitly implement asynchronous execution in their code using the syntax of CUDA streams. Streams allow a…
Development of production-ready GPU data processing pipeline software for AstroAccelerate
Cees Carels, Karel Adámek, Jan Novotný +1
Upcoming large scale telescope projects such as the Square Kilometre Array (SKA) will see high data rates and large data volumes; requiring tools that can analyse telescope event d…
A GPU implementation of the harmonic sum algorithm
Karel Adámek, Wesley Armour
Time-domain radio astronomy utilizes a harmonic sum algorithm as part of the Fourier domain periodicity search, this type of search is used to discover single pulsars. The harmonic…
Improved Acceleration of the GPU Fourier Domain Acceleration Search Algorithm
Karel Adámek, Sofia Dimoudi, Mike Giles +1
We present an improvement of our implementation of the Correlation Technique for the Fourier Domain Acceleration Search (FDAS) algorithm on Graphics Processor Units (GPUs) (Dimoudi…