activity
20172022
most citedInverse Graphics GAN: Learning to Generate 3D Shapes from Unstructured 2D Data

36 citations · 56 across the 7 of their papers we have counts for

collaborators
Showing cs.CVShow all

6 papers · 1 filter

cs.CV20222 cited

FLAG: Flow-based 3D Avatar Generation from Sparse Observations

Sadegh Aliakbarian, Pashmina Cameron, Federica Bogo +2

To represent people in mixed reality applications for collaboration and communication, we need to generate realistic and faithful avatar poses. However, the signal streams that can…

cs.CV20203 cited

The Phong Surface: Efficient 3D Model Fitting using Lifted Optimization

Jingjing Shen, Thomas J. Cashman, Qi Ye +5

Realtime perceptual and interaction capabilities in mixed reality require a range of 3D tracking problems to be solved at low latency on resource-constrained hardware such as head-…

cs.CV2020

Who Left the Dogs Out? 3D Animal Reconstruction with Expectation Maximization in the Loop

Benjamin Biggs, Oliver Boyne, James Charles +2

We introduce an automatic, end-to-end method for recovering the 3D pose and shape of dogs from monocular internet images. The large variation in shape between dog breeds, significa…

cs.CV202036 cited

Inverse Graphics GAN: Learning to Generate 3D Shapes from Unstructured 2D Data

Sebastian Lunz, Yingzhen Li, Andrew Fitzgibbon +1

Recent work has shown the ability to learn generative models for 3D shapes from only unstructured 2D images. However, training such models requires differentiating through the rast…

cs.CV2018

Creatures great and SMAL: Recovering the shape and motion of animals from video

Benjamin Biggs, Thomas Roddick, Andrew Fitzgibbon +1

We present a system to recover the 3D shape and motion of a wide variety of quadrupeds from video. The system comprises a machine learning front-end which predicts candidate 2D joi…

cs.CV20177 cited

Better Together: Joint Reasoning for Non-rigid 3D Reconstruction with Specularities and Shading

Qi Liu-Yin, Rui Yu, Lourdes Agapito +2

We demonstrate the use of shape-from-shading (SfS) to improve both the quality and the robustness of 3D reconstruction of dynamic objects captured by a single camera. Unlike previo…