7 citations · 14 across the 10 of their papers we have counts for
4 papers · 1 filter
Efficient algorithm for approximating Nash equilibrium of distributed aggregative games
Gehui Xu, Guanpu Chen, Hongsheng Qi +1
In this paper, we aim to design a distributed approximate algorithm for seeking Nash equilibria of an aggregative game. Due to the local set constraints of each player, projectionb…
Distributed Algorithms that Solve Boolean Equations with Local and Differential Privacies
Hongsheng Qi, Bo Li, Rui-Juan Jing +3
In this paper, we propose distributed algorithms that solve a system of Boolean equations over a network, where each node in the network possesses only one Boolean equation from th…
Potential Games Design Using Local Information
Changxi Li, Fenghua He, Hongsheng Qi +1
Consider a multiplayer game, and assume a system level objective function, which the system wants to optimize, is given. This paper aims at accomplishing this goal via potential ga…
Cross-Dimensional Linear Systems
Daizhan Cheng, Zequn Liu, Hongsheng Qi
Semi-tensor product(STP) or matrix (M-) product of matrices turns the set of matrices with arbitrary dimensions into a monoid . A matrix (M-) addition is define…