activity
20152026
most citedOvercoming catastrophic forgetting in neural networks

7.8k citations · 14k across the 38 of their papers we have counts for

collaborators
Showing cs.AIShow all

13 papers · 1 filter

cs.AI2025

SIMA 2: A Generalist Embodied Agent for Virtual Worlds

SIMA team, Adrian Bolton, Alexander Lerchner +63

We introduce SIMA 2, a generalist embodied agent that understands and acts in a wide variety of 3D virtual worlds. Built upon a Gemini foundation model, SIMA 2 represents a signifi…

cs.AI2024★ 96 cited

Capabilities of Gemini Models in Medicine

Khaled Saab, Tao Tu, Wei-Hung Weng +64

Excellence in a wide variety of medical applications poses considerable challenges for AI, requiring advanced reasoning, access to up-to-date medical knowledge and understanding of…

cs.AI2023★ 9 cited

Bridging the Human-AI Knowledge Gap: Concept Discovery and Transfer in AlphaZero

Lisa Schut, Nenad Tomasev, Tom McGrath +3

Artificial Intelligence (AI) systems have made remarkable progress, attaining super-human performance across various domains. This presents us with an opportunity to further human…

cs.AI2023★ 4 cited

Diversifying AI: Towards Creative Chess with AlphaZero

Tom Zahavy, Vivek Veeriah, Shaobo Hou +7

In recent years, Artificial Intelligence (AI) systems have surpassed human intelligence in a variety of computational tasks. However, AI systems, like humans, make mistakes, have b…

cs.AI2022★ 153 cited

Mastering the Game of Stratego with Model-Free Multiagent Reinforcement Learning

Julien Perolat, Bart de Vylder, Daniel Hennes +31

We introduce DeepNash, an autonomous agent capable of learning to play the imperfect information game Stratego from scratch, up to a human expert level. Stratego is one of the few…

cs.AI2021★ 103 cited

Acquisition of Chess Knowledge in AlphaZero

Thomas McGrath, Andrei Kapishnikov, Nenad Tomašev +5

What is learned by sophisticated neural network agents such as AlphaZero? This question is of both scientific and practical interest. If the representations of strong neural networ…

cs.AI2020

Game Plan: What AI can do for Football, and What Football can do for AI

Karl Tuyls, Shayegan Omidshafiei, Paul Muller +33

The rapid progress in artificial intelligence (AI) and machine learning has opened unprecedented analytics possibilities in various team and individual sports, including baseball,…

cs.AI2020★ 12 cited

Assessing Game Balance with AlphaZero: Exploring Alternative Rule Sets in Chess

Nenad Tomašev, Ulrich Paquet, Demis Hassabis +1

It is non-trivial to design engaging and balanced sets of game rules. Modern chess has evolved over centuries, but without a similar recourse to history, the consequences of rule c…

cs.AI2018★ 58 cited

Psychlab: A Psychology Laboratory for Deep Reinforcement Learning Agents

Joel Z. Leibo, Cyprien de Masson d'Autume, Daniel Zoran +10

Psychlab is a simulated psychology laboratory inside the first-person 3D game world of DeepMind Lab (Beattie et al. 2016). Psychlab enables implementations of classical laboratory…

cs.AI2017★ 1.1k cited

Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm

David Silver, Thomas Hubert, Julian Schrittwieser +10

The game of chess is the most widely-studied domain in the history of artificial intelligence. The strongest programs are based on a combination of sophisticated search techniques,…

cs.AI2017★ 5 cited

Building Machines that Learn and Think for Themselves: Commentary on Lake et al., Behavioral and Brain Sciences, 2017

M. Botvinick, D. G. T. Barrett, P. Battaglia +16

We agree with Lake and colleagues on their list of key ingredients for building humanlike intelligence, including the idea that model-based reasoning is essential. However, we favo…

cs.AI2016★ 39 cited

DeepMind Lab

Charles Beattie, Joel Z. Leibo, Denis Teplyashin +18

DeepMind Lab is a first-person 3D game platform designed for research and development of general artificial intelligence and machine learning systems. DeepMind Lab can be used to s…

cs.AI2016

Building Machines That Learn and Think Like People

Brenden M. Lake, Tomer D. Ullman, Joshua B. Tenenbaum +1

Recent progress in artificial intelligence (AI) has renewed interest in building systems that learn and think like people. Many advances have come from using deep neural networks t…