activity
20172025
most citedHandNeRF: Neural Radiance Fields for Animatable Interacting Hands

5 citations · 13 across the 15 of their papers we have counts for

collaborators

16 papers

cs.AI2025

Multi-Level Aware Preference Learning: Enhancing RLHF for Complex Multi-Instruction Tasks

Ruopei Sun, Jianfeng Cai, Jinhua Zhu +5

RLHF has emerged as a predominant approach for aligning artificial intelligence systems with human preferences, demonstrating exceptional and measurable efficacy in instruction fol…

cs.LG2025

Bias Fitting to Mitigate Length Bias of Reward Model in RLHF

Kangwen Zhao, Jianfeng Cai, Jinhua Zhu +5

Reinforcement Learning from Human Feedback (RLHF) relies on reward models to align large language models with human preferences. However, RLHF often suffers from reward hacking, wh…

cs.CV2025

Multi-Scale Invertible Neural Network for Wide-Range Variable-Rate Learned Image Compression

Hanyue Tu, Siqi Wu, Li Li +2

Autoencoder-based structures have dominated recent learned image compression methods. However, the inherent information loss associated with autoencoders limits their rate-distorti…

cs.LG2025

Disentangling Length Bias In Preference Learning Via Response-Conditioned Modeling

Jianfeng Cai, Jinhua Zhu, Ruopei Sun +4

Reinforcement Learning from Human Feedback (RLHF) has achieved considerable success in aligning large language models (LLMs) by modeling human preferences with a learnable reward m…

cs.CV2024

LaneTCA: Enhancing Video Lane Detection with Temporal Context Aggregation

Keyi Zhou, Li Li, Wengang Zhou +3

In video lane detection, there are rich temporal contexts among successive frames, which is under-explored in existing lane detectors. In this work, we propose LaneTCA to bridge th…

cs.CV2024

SwinShadow: Shifted Window for Ambiguous Adjacent Shadow Detection

Yonghui Wang, Shaokai Liu, Li Li +2

Shadow detection is a fundamental and challenging task in many computer vision applications. Intuitively, most shadows come from the occlusion of light by the object itself, result…

cs.CV2024

Forest2Seq: Revitalizing Order Prior for Sequential Indoor Scene Synthesis

Qi Sun, Hang Zhou, Wengang Zhou +2

Synthesizing realistic 3D indoor scenes is a challenging task that traditionally relies on manual arrangement and annotation by expert designers. Recent advances in autoregressive…

cs.CV2024★ 1 cited

Instance-aware Exploration-Verification-Exploitation for Instance ImageGoal Navigation

Xiaohan Lei, Min Wang, Wengang Zhou +2

As a new embodied vision task, Instance ImageGoal Navigation (IIN) aims to navigate to a specified object depicted by a goal image in an unexplored environment. The main challenge…

cs.CV2024★ 3 cited

Motion-aware 3D Gaussian Splatting for Efficient Dynamic Scene Reconstruction

Zhiyang Guo, Wengang Zhou, Li Li +2

3D Gaussian Splatting (3DGS) has become an emerging tool for dynamic scene reconstruction. However, existing methods focus mainly on extending static 3DGS into a time-variant repre…

cs.CV2023

Progressive Recurrent Network for Shadow Removal

Yonghui Wang, Wengang Zhou, Hao Feng +2

Single-image shadow removal is a significant task that is still unresolved. Most existing deep learning-based approaches attempt to remove the shadow directly, which can not deal w…

cs.CV2023

SimFIR: A Simple Framework for Fisheye Image Rectification with Self-supervised Representation Learning

Hao Feng, Wendi Wang, Jiajun Deng +3

In fisheye images, rich distinct distortion patterns are regularly distributed in the image plane. These distortion patterns are independent of the visual content and provide infor…

cs.CV2023

Cyclic-Bootstrap Labeling for Weakly Supervised Object Detection

Yufei Yin, Jiajun Deng, Wengang Zhou +2

Recent progress in weakly supervised object detection is featured by a combination of multiple instance detection networks (MIDN) and ordinal online refinement. However, with only…

cs.CV2023★ 1 cited

Exploiting Spatial-Temporal Context for Interacting Hand Reconstruction on Monocular RGB Video

Weichao Zhao, Hezhen Hu, Wengang Zhou +2

Reconstructing interacting hands from monocular RGB data is a challenging task, as it involves many interfering factors, e.g. self- and mutual occlusion and similar textures. Previ…

cs.CV2023★ 5 cited

HandNeRF: Neural Radiance Fields for Animatable Interacting Hands

Zhiyang Guo, Wengang Zhou, Min Wang +2

We propose a novel framework to reconstruct accurate appearance and geometry with neural radiance fields (NeRF) for interacting hands, enabling the rendering of photo-realistic ima…

cs.CV2022

CLIP2GAN: Towards Bridging Text with the Latent Space of GANs

Yixuan Wang, Wengang Zhou, Jianmin Bao +3

In this work, we are dedicated to text-guided image generation and propose a novel framework, i.e., CLIP2GAN, by leveraging CLIP model and StyleGAN. The key idea of our CLIP2GAN is…

cs.CR2017★ 3 cited

Improving Malware Detection Accuracy by Extracting Icon Information

Pedro Silva, Sepehr Akhavan-Masouleh, Li Li

Detecting PE malware files is now commonly approached using statistical and machine learning models. While these models commonly use features extracted from the structure of PE fil…