5 papers
Procedural city modeling
Thomas Lechner, Ben Watson, Uri Wilensky +1
We propose a method to procedurally generate a familiar yet complex human artifact: the city. We are not trying to reproduce existing cities, but to generate artificial cities that…
Developing and evaluating quilts for the depiction of large layered graphs
Juhee Bae, Benjamin Watson
Traditional layered graph depictions such as flow charts are in wide use. Yet as graphs grow more complex, these depictions can become difficult to understand. Quilts are matrix-ba…
Agent-based visualization of streaming text
Jordan Riley Benson, David Crist, Phil Lafleur +1
We present a visualization infrastructure that maps data elements to agents, which have behaviors parameterized by those elements. Dynamic visualizations emerge as the agents chang…
Hi-d maps: An interactive visualization technique for multi-dimensional categorical data
Radi Muhammad Reza, Benjamin A Watson
In this paper, we present Hi-D maps, a novel method for the visualization of multi-dimensional categorical data. Our work addresses the scarcity of techniques for visualizing a lar…
Esports and expertise: what competitive gaming can teach us about mastery
Ben Boudaoud, Josef Spjut, Joohwan Kim +2
Historically, much research and development in human computer interaction has focused on atomic and generalizable tasks, where task completion time indicates productivity. However,…