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Samuel Wade Wang

1 paper hereh-index 00 citations1 works total

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  • cs.AR1

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1 paper

cs.AR2025

3DGauCIM: Accelerating Static/Dynamic 3D Gaussian Splatting via Digital CIM for High Frame Rate Real-Time Edge Rendering

Wei-Hsing Huang, Cheng-Jhih Shih, Jian-Wei Su +10

Dynamic 3D Gaussian splatting (3DGS) extends static 3DGS to render dynamic scenes, enabling AR/VR applications with moving objects. However, implementing dynamic 3DGS on edge devic…

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