collaborators

6 papers

cs.CV2025

HairCUP: Hair Compositional Universal Prior for 3D Gaussian Avatars

Byungjun Kim, Shunsuke Saito, Giljoo Nam +4

We present a universal prior model for 3D head avatars with explicit hair compositionality. Existing approaches to build generalizable priors for 3D head avatars often adopt a holi…

cs.GR2025

REWIND: Real-Time Egocentric Whole-Body Motion Diffusion with Exemplar-Based Identity Conditioning

Jihyun Lee, Weipeng Xu, Alexander Richard +7

We present REWIND (Real-Time Egocentric Whole-Body Motion Diffusion), a one-step diffusion model for real-time, high-fidelity human motion estimation from egocentric image inputs.…

cs.CV2025

3DTopia-XL: Scaling High-quality 3D Asset Generation via Primitive Diffusion

Zhaoxi Chen, Jiaxiang Tang, Yuhao Dong +10

The increasing demand for high-quality 3D assets across various industries necessitates efficient and automated 3D content creation. Despite recent advancements in 3D generative mo…

cs.CV2024

Agent-to-Sim: Learning Interactive Behavior Models from Casual Longitudinal Videos

Gengshan Yang, Andrea Bajcsy, Shunsuke Saito +1

We present Agent-to-Sim (ATS), a framework for learning interactive behavior models of 3D agents from casual longitudinal video collections. Different from prior works that rely on…

cs.CV2024

InterHandGen: Two-Hand Interaction Generation via Cascaded Reverse Diffusion

Jihyun Lee, Shunsuke Saito, Giljoo Nam +2

We present InterHandGen, a novel framework that learns the generative prior of two-hand interaction. Sampling from our model yields plausible and diverse two-hand shapes in close i…

cs.CV2024

GALA: Generating Animatable Layered Assets from a Single Scan

Taeksoo Kim, Byungjun Kim, Shunsuke Saito +1

We present GALA, a framework that takes as input a single-layer clothed 3D human mesh and decomposes it into complete multi-layered 3D assets. The outputs can then be combined with…