activity
20172025
most citedLearning to Paint With Model-based Deep Reinforcement Learning

40 citations · 102 across the 11 of their papers we have counts for

collaborators

11 papers

cs.SD2025

Step-Audio-AQAA: a Fully End-to-End Expressive Large Audio Language Model

Ailin Huang, Bingxin Li, Bruce Wang +73

Large Audio-Language Models (LALMs) have significantly advanced intelligent human-computer interaction, yet their reliance on text-based outputs limits their ability to generate na…

cs.CL2025★ 1 cited

Step-Audio: Unified Understanding and Generation in Intelligent Speech Interaction

Ailin Huang, Boyong Wu, Bruce Wang +142

Real-time speech interaction, serving as a fundamental interface for human-machine collaboration, holds immense potential. However, current open-source models face limitations such…

cs.CV2024

Auto-Regressive Models Need Structural Registers: Semantic Foresight Improves Coherent Driving Video Continuation

Ruibo Ming, Jingwei Wu, Zhewei Huang +5

Front-view driving video continuation is a critical component for constructing sophisticated world models. However, maintaining long-term coherence faces the fundamental challenge…

cs.CV2024★ 2 cited

A Survey on Future Frame Synthesis: Bridging Deterministic and Generative Approaches

Ruibo Ming, Zhewei Huang, Jingwei Wu +5

Future Frame Synthesis (FFS), the task of generating subsequent video frames from context, represents a core challenge in machine intelligence and a cornerstone for developing pred…

cs.CV2023★ 3 cited

Scale-Adaptive Feature Aggregation for Efficient Space-Time Video Super-Resolution

Zhewei Huang, Ailin Huang, Xiaotao Hu +3

The Space-Time Video Super-Resolution (STVSR) task aims to enhance the visual quality of videos, by simultaneously performing video frame interpolation (VFI) and video super-resolu…

cs.CV2023★ 6 cited

A Dynamic Multi-Scale Voxel Flow Network for Video Prediction

Xiaotao Hu, Zhewei Huang, Ailin Huang +2

The performance of video prediction has been greatly boosted by advanced deep neural networks. However, most of the current methods suffer from large model sizes and require extra…

cs.CV2022★ 9 cited

Perceptual Conversational Head Generation with Regularized Driver and Enhanced Renderer

Ailin Huang, Zhewei Huang, Shuchang Zhou

This paper reports our solution for ACM Multimedia ViCo 2022 Conversational Head Generation Challenge, which aims to generate vivid face-to-face conversation videos based on audio…

cs.CV2020★ 23 cited

Real-Time Intermediate Flow Estimation for Video Frame Interpolation

Zhewei Huang, Tianyuan Zhang, Wen Heng +2

Real-time video frame interpolation (VFI) is very useful in video processing, media players, and display devices. We propose RIFE, a Real-time Intermediate Flow Estimation algorith…

cs.CV2019★ 40 cited

Learning to Paint With Model-based Deep Reinforcement Learning

Zhewei Huang, Wen Heng, Shuchang Zhou

We show how to teach machines to paint like human painters, who can use a small number of strokes to create fantastic paintings. By employing a neural renderer in model-based Deep…

cs.LG2018★ 1 cited

Learning to Run challenge solutions: Adapting reinforcement learning methods for neuromusculoskeletal environments

Łukasz Kidziński, Sharada Prasanna Mohanty, Carmichael Ong +26

In the NIPS 2017 Learning to Run challenge, participants were tasked with building a controller for a musculoskeletal model to make it run as fast as possible through an obstacle c…

cs.LG2017★ 17 cited

Learning to Run with Actor-Critic Ensemble

Zhewei Huang, Shuchang Zhou, BoEr Zhuang +1

We introduce an Actor-Critic Ensemble(ACE) method for improving the performance of Deep Deterministic Policy Gradient(DDPG) algorithm. At inference time, our method uses a critic e…