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Wilmer Bandres

1 paper hereh-index 123 citations1 works total

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  • first author1

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  • cs.AI1

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collaborators

1 paper

cs.AI2018

Planning with Pixels in (Almost) Real Time

Wilmer Bandres, Blai Bonet, Hector Geffner

Recently, width-based planning methods have been shown to yield state-of-the-art results in the Atari 2600 video games. For this, the states were associated with the (RAM) memory s…

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