15 citations · 19 across the 5 of their papers we have counts for
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cs.GT2019
Hotelling Games with Random Tolerance Intervals
Avi Cohen, David Peleg
The classical Hotelling game is played on a line segment whose points represent uniformly distributed clients. The players of the game are servers who need to place themselves…
cs.GT2019★ 1 cited
Hotelling Games with Multiple Line Faults
Avi Cohen, David Peleg
The Hotelling game consists of n servers each choosing a point on the line segment, so as to maximize the amount of clients it attracts. Clients are uniformly distributed along the…